mlsanityData to 14 Oct 2026

InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model

arXiv 2506.10980 ↗First posted 12 Jun 2025cs.CVcited by 10

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Abstract (arXiv)

Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to repair or complete the altered geometry. However, current approaches rely on lengthy and computationally intensive optimization, making them impractical for real-time or online applications. We propose InstaInpaint, a reference-based feed-forward framework that produces 3D-scene inpainting from a 2D inpainting proposal within 0.4 seconds. We develop a self-supervised masked-finetuning strategy to enable training of our custom large reconstruction model (LRM) on the large-scale dataset. Through extensive experiments, we analyze and identify several key designs that improve generalization, textural consistency, and geometric correctness. InstaInpaint achieves a 1000x speed-up from prior methods while maintaining a state-of-the-art performance across two standard benchmarks. Moreover, we show that InstaInpaint generalizes well to flexible downstream applications such as object insertion and multi-region inpainting. More video results are available at our project page: https://dhmbb2.github.io/InstaInpaint_page/.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 43 of its 55 references that are in the map. First posted on arXiv 12 Jun 2025.

Builds on

43 of 55 references.

References · 43

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31 more
  1. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  2. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  3. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  4. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
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  9. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  10. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
  11. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  12. 2017Photographic Image Synthesis with Cascaded Refinement Networkscited by 223
  13. 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 189
  14. 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
  15. 2022Removing Objects From Neural Radiance Fieldscited by 66
  16. 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
  17. 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
  18. 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
  19. 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
  20. 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
  21. 2024GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removalcited by 39
  22. 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
  23. 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editingcited by 30
  24. 2024MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion Priorcited by 24
  25. 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpaintingcited by 21
  26. 2025AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360deg Unbounded Scene Inpaintingcited by 21
  27. 2024Taming Latent Diffusion Model for Neural Radiance Field Inpaintingcited by 20
  28. 20243D Mesh Editing using Masked LRMscited by 18
  29. 2025DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videoscited by 15
  30. 2025IMFine: 3D Inpainting via Geometry-guided Multi-view Refinementcited by 10
  31. 2023O2-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Modelcited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 8.

10 papers.