mlsanityData to 7 Oct 2026

Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization

arXiv 2503.02009 ↗First posted 3 Mar 2025cs.CVcited by 8

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Abstract (arXiv)

Exploring real-world spaces using novel-view synthesis is fun, and reimagining those worlds in a different style adds another layer of excitement. Stylized worlds can also be used for downstream tasks where there is limited training data and a need to expand a model's training distribution. Most current novel-view synthesis stylization techniques lack the ability to convincingly change geometry. This is because any geometry change requires increased style strength which is often capped for stylization stability and consistency. In this work, we propose a new autoregressive 3D Gaussian Splatting stylization method. As part of this method, we contribute a new RGBD diffusion model that allows for strength control over appearance and shape stylization. To ensure consistency across stylized frames, we use a combination of novel depth-guided cross attention, feature injection, and a Warp ControlNet conditioned on composite frames for guiding the stylization of new frames. We validate our method via extensive qualitative results, quantitative experiments, and a user study. Code online.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 62 of its 96 references that are in the map. First posted on arXiv 3 Mar 2025.

Builds on

62 of 96 references.

References · 62

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38 more
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50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 3.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting
  2. 2026SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
  3. 2024InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting
  4. 2025FantasyStyle: Controllable Stylized Distillation for 3D Gaussian Splatting
  5. 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians
  6. 2026Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splatting
  7. 2025Jigsaw3D: Disentangled 3D Style Transfer via Patch Shuffling and Masking
  8. 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenes