Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization
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Abstract (arXiv)
Exploring real-world spaces using novel-view synthesis is fun, and reimagining those worlds in a different style adds another layer of excitement. Stylized worlds can also be used for downstream tasks where there is limited training data and a need to expand a model's training distribution. Most current novel-view synthesis stylization techniques lack the ability to convincingly change geometry. This is because any geometry change requires increased style strength which is often capped for stylization stability and consistency. In this work, we propose a new autoregressive 3D Gaussian Splatting stylization method. As part of this method, we contribute a new RGBD diffusion model that allows for strength control over appearance and shape stylization. To ensure consistency across stylized frames, we use a combination of novel depth-guided cross attention, feature injection, and a Warp ControlNet conditioned on composite frames for guiding the stylization of new frames. We validate our method via extensive qualitative results, quantitative experiments, and a user study. Code online.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 62 of its 96 references that are in the map. First posted on arXiv 3 Mar 2025.
Builds on
62 of 96 references.
References · 62
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38 more
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50 most cited of 62 All 62 (JSON)
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Citing papers per year: 2025: 5; 2026: 3.
8 papers.
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2025Improved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based Controlcited by 1
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2025InStyle: Instant Appearance Stylization of 3D Shapescited by 0
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
- 2026ReAge3D: Re-Aging 3D Faces with View Consistencycited by 0
- 2026ReAge3D: Re-Aging 3D Faces with View Consistency16 Jun 2026
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Image17 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2025InStyle: Instant Appearance Stylization of 3D Shapes3 Dec 2025
- 2025Improved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based Control4 Sep 2025
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing15 Aug 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting28 May 2025
Similar, not cited
Close in wording, no citation either way
- 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting
- 2026SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
- 2024InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting
- 2025FantasyStyle: Controllable Stylized Distillation for 3D Gaussian Splatting
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians
- 2026Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splatting
- 2025Jigsaw3D: Disentangled 3D Style Transfer via Patch Shuffling and Masking
- 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenes