InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
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Abstract (arXiv)
3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to local artifacts, texture blurring, or semantic variations in edited 3D scenes. We also found that the existing editing methods, which rely entirely on text prompts make the editing process a "one-shot deal", making it difficult for users to control the editing degree flexibly. In response to these challenges, we present InterGSEdit, a novel framework for high-quality 3DGS editing via interactively selecting key views with users' preferences. We propose a CLIP-based Semantic Consistency Selection (CSCS) strategy to adaptively screen a group of semantically consistent reference views for each user-selected key view. Then, the cross-attention maps derived from the reference views are used in a weighted Gaussian Splatting unprojection to construct the 3D Geometry-Consistent Attention Prior (GAP3D). We project GAP3D to obtain 3D-constrained attention, which are fused with 2D cross-attention via Attention Fusion Network (AFN). AFN employs an adaptive attention strategy that prioritizes 3D-constrained attention for geometric consistency during early inference, and gradually prioritizes 2D cross-attention maps in diffusion for fine-grained features during the later inference. Extensive experiments demonstrate that InterGSEdit achieves state-of-the-art performance, delivering consistent, high-fidelity 3DGS editing with improved user experience.
Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 36 of its 42 references that are in the map. First posted on arXiv 7 Jul 2025.
Builds on
36 of 42 references.
References · 36
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- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
24 more
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
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Citing papers per year: 2025: 7; 2026: 12.
19 papers.
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- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructionscited by 11
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 7
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Passcited by 6
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generationcited by 4
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editingcited by 3
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 2
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Modelscited by 1
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervisioncited by 0
7 more
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Controlcited by 0
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editingcited by 0
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patternscited by 0
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editingcited by 0
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labelscited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing22 Jul 2026
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns1 Jul 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass18 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation26 Feb 2026
7 more
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 20253D-Consistent Multi-View Editing by Correspondence Guidance27 Nov 2025
- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Models18 Nov 2025
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions29 Aug 2025
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing15 Aug 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing3 Aug 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 7
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Passcited by 6
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generationcited by 4
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 2
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Modelscited by 1
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervisioncited by 0
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Controlcited by 0
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editingcited by 0
12 most cited of 16 All 16 (JSON)
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing22 Jul 2026
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns1 Jul 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass18 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation26 Feb 2026
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
12 newest of 16 All 16 (JSON)