mlsanityData to 14 Oct 2026

InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior

arXiv 2507.04961 ↗First posted 7 Jul 2025cs.CVcited by 19

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Abstract (arXiv)

3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to local artifacts, texture blurring, or semantic variations in edited 3D scenes. We also found that the existing editing methods, which rely entirely on text prompts make the editing process a "one-shot deal", making it difficult for users to control the editing degree flexibly. In response to these challenges, we present InterGSEdit, a novel framework for high-quality 3DGS editing via interactively selecting key views with users' preferences. We propose a CLIP-based Semantic Consistency Selection (CSCS) strategy to adaptively screen a group of semantically consistent reference views for each user-selected key view. Then, the cross-attention maps derived from the reference views are used in a weighted Gaussian Splatting unprojection to construct the 3D Geometry-Consistent Attention Prior (GAP3D). We project GAP3D to obtain 3D-constrained attention, which are fused with 2D cross-attention via Attention Fusion Network (AFN). AFN employs an adaptive attention strategy that prioritizes 3D-constrained attention for geometric consistency during early inference, and gradually prioritizes 2D cross-attention maps in diffusion for fine-grained features during the later inference. Extensive experiments demonstrate that InterGSEdit achieves state-of-the-art performance, delivering consistent, high-fidelity 3DGS editing with improved user experience.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 36 of its 42 references that are in the map. First posted on arXiv 7 Jul 2025.

Builds on

36 of 42 references.

References · 36

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  4. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  7. 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,614
  8. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
  9. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  10. 2023Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inferencecited by 846
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  12. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
24 more
  1. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  2. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  3. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  4. 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
  5. 2023DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editingcited by 294
  6. 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 259
  7. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  8. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  9. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  10. 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 135
  11. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
  12. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  13. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
  14. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  15. 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
  16. 2023SceneWiz3D: Towards Text-guided 3D Scene Compositioncited by 54
  17. 2023Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Promptscited by 52
  18. 2023Instruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversioncited by 48
  19. 2024Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Modelscited by 30
  20. 2024Score Distillation Sampling with Learned Manifold Correctivecited by 27
  21. 2023Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fieldscited by 23
  22. 2023Drag-A-Video: Non-rigid Video Editing with Point-based Interactioncited by 22
  23. 2023Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Trainingcited by 21
  24. 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editingcited by 12

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 12.

19 papers.

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  1. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  2. 20253D-LATTE: Latent Space 3D Editing from Textual Instructionscited by 11
  3. 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 7
  4. 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Passcited by 6
  5. 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
  6. 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generationcited by 4
  7. 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editingcited by 3
  8. 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 2
  9. 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
  10. 2025Error-Driven Scene Editing for 3D Grounding in Large Language Modelscited by 1
  11. 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
  12. 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervisioncited by 0
7 more
  1. 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Controlcited by 0
  2. 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
  3. 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editingcited by 0
  4. 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patternscited by 0
  5. 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editingcited by 0
  6. 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labelscited by 0
  7. 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0