Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Robots are increasingly expected to execute open ended natural language requests in human environments, which demands reliable long horizon execution under partial observability. This is especially challenging for humanoids because locomotion and manipulation are tightly coupled through stance, reachability, and balance. We present a humanoid agent framework that turns VLM plans into verifiable task programs and closes the loop with multi object 3D geometric supervision. A VLM planner compiles each instruction into a typed JSON sequence of subtasks with explicit predicate based preconditions and success conditions. Using SAM3 and RGB-D, we ground all task relevant entities in 3D, estimate object centroids and extents, and evaluate predicates over stable frames to obtain condition level diagnostics. The supervisor uses these diagnostics to verify subtask completion and to provide condition-level feedback for progression and replanning. We execute each subtask by coordinating humanoid locomotion and whole-body manipulation, selecting feasible motion primitives under reachability and balance constraints. Experiments on tabletop manipulation and long horizon humanoid loco manipulation tasks show improved robustness from multi object grounding, temporal stability, and recovery driven replanning.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 28 of its 30 references that are in the map. First posted on arXiv 11 Mar 2026.
Builds on
28 of 30 references.
Closest ancestors · 3
Same direction, newest first
- 2026PLanAR: Planning-Language-Grounded Agentic Reasoning for Robot Manipulation2 Feb
- 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills16 Mar
- 2022Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents18 Jan
Other references · 25
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- 2015VQA: Visual Question Answeringcited by 2,489
- 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
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- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
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- 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,172
- 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,057
- 2025SAM 3: Segment Anything with Conceptscited by 835
- 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
- 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
13 more
- 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 545
- 2023Real-World Humanoid Locomotion with Reinforcement Learningcited by 132
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
- 2024Generalizable Humanoid Manipulation with 3D Diffusion Policiescited by 49
- 2023Chat with the Environment: Interactive Multimodal Perception Using Large Language Modelscited by 42
- 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 40
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Controlcited by 32
- 2024ReplanVLM: Replanning Robotic Tasks with Visual Language Modelscited by 28
- 2025VerifyLLM: LLM-Based Pre-Execution Task Plan Verification for Robotscited by 14
- 2024Autonomous Behavior Planning For Humanoid Loco-manipulation Through Grounded Language Modelcited by 8
- 2025Hierarchical Vision-Language Planning for Multi-Step Humanoid Manipulationcited by 4
- 2025Scene Graph-Guided Proactive Replanning for Failure-Resilient Embodied Agentcited by 4
- 2024iWalker: Imperative Visual Planning for Walking Humanoid Robotcited by 3
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers
- 2026KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation ↗
- 2026KPI: A Promptable Kernel for Physical Interaction on Humanoids ↗
- 2025Humanoid Agent via Embodied Chain-of-Action Reasoning with Multimodal Foundation Models for Zero-Shot Loco-Manipulation
- 2026OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation
- 2025Instruction-Augmented Long-Horizon Planning: Embedding Grounding Mechanisms in Embodied Mobile Manipulation