WholeBodyWAM: Generalizing Pre-trained World-Action Priors to Humanoid Loco-Manipulation via WBC-Grounded Coordination
On the map: World models → Humanoid and legged locomotion world models
Abstract (arXiv)
World Action Models (WAMs) offer a promising approach to general-purpose robot manipulation by jointly modeling visual dynamics and actions. However, most WAM studies focus on tabletop or arm-centric manipulation, while humanoid loco-manipulation remains less explored. To address this gap, we introduce WholeBodyWAM, which jointly predicts future visual dynamics, manipulation actions, and whole-body control intents for generalizable humanoid loco-manipulation. It preserves pre-trained world-action priors while grounding heterogeneous whole-body controller (WBC) semantics and coordinating whole-body behavior. Extensive experiments show that WholeBodyWAM achieves an overall simulation task success rate of 91.9%, with a 0.23 improvement in real-world out-of-distribution task progress and a 70% reduction in success-rate variance across WBCs relative to the respective baselines. These results suggest a path toward scalable humanoid whole-body intelligence by extending pre-trained world-action priors through structured WBC grounding and coordination, rather than relearning whole-body behavior from scratch. Project page: https://wholebodywam.github.io/.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Humanoid and legged locomotion world models, one of 11 directions in World models. Builds on 10 of its 29 references that are in the map. First posted on arXiv 15 Sep 2026.
Builds on
10 of 29 references.
Closest ancestors · 2
Same direction, newest first
- 2026ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation6 Aug
- 2026MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation8 Jun
Other references · 8
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
- 2026World Action Models are Zero-shot Policiescited by 411
- 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?cited by 311
- 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 137
- 2026DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Controlcited by 71
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
- 2026SIMPLE: Simulation-Based Policy Learning and Evaluation for Humanoid Loco-manipulationcited by 7
- 2026OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulationcited by 4
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- 2026WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors
- 2026WB-WAM: Heterogeneous Body-Hand Pre-training for Humanoid Loco-Manipulation ↗
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
- 2026DECOWAM: Decoupled Whole-Body World-Action Model for Legged Mobile Manipulation
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllers
- 2026Whole-Body UMI: Transferring UMI Manipulation Skills to Humanoid Whole-Body Manipulation via Real-Time Motion Generation ↗
- 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
- 2026Towards a General Humanoid Loco-Manipulation Model via Egocentric Whole-Body Human Data Pretraining ↗