VioLA: Learning Generalist Humanoid Control Policies from Human Data
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Abstract (arXiv)
Teaching a humanoid to follow instructions with its whole body runs into two obstacles. Its action space is large and tightly coupled: legs, arms, and fingers must move together while the robot keeps its balance, which makes joint-level actions hard to learn. And humanoid demonstrations are scarce, so current humanoid generalist policies do not follow new instructions out of the box and are fine-tuned on teleoperated demonstrations of each task before deployment. Human demonstrations exist in far larger numbers, but a person's motion is not a robot command. We remove both obstacles by changing what the generalist policy predicts. We introduce VioLA, a generalist humanoid policy that predicts body and hand motion latents instead of joint commands. A pretrained body- and hand-controller execute these latents on the robot. Their corresponding motion encoders map human and robot motion into the same latent spaces. A human recording is therefore labeled in the policy's action space, and the training demonstration pool contains 140.6 million frames, 93.2% of them human. As a result, VioLA follows locomotion instructions on the real robot zero-shot, without task-specific fine-tuning, reaching 100% success where GR00T N1.7 and Psi0 reach 16.7% and 0%, respectively. It also reaches 88.6% manipulation success without task-specific fine-tuning. The same approach works across two VLA and one world-action model backbones. A generalist policy trained on human demonstrations alone performs locomotion tasks on the real robot zero-shot. Code and checkpoints will be released.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 13 of its 37 references that are in the map. First posted on arXiv 8 Oct 2026.
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References · 13
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
- 2026World Action Models are Zero-shot Policiescited by 411
- 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 116
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
- 2026EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Datacited by 77
- 2026DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Controlcited by 71
- 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 40
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Controlcited by 32
- 2026Psi0: An Open Foundation Model Towards Universal Humanoid Loco-Manipulationcited by 25
- 2025Humanoid Everyday: A Comprehensive Robotic Dataset for Open-World Humanoid Manipulationcited by 22
- 2026UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modelingcited by 9
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