mlsanityData to 7 Oct 2026

WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control

arXiv 2512.11047 ↗First posted 11 Dec 2025cs.RO cs.AI cs.CVcited by 32

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Abstract (arXiv)

Humanoid robots require precise locomotion and dexterous manipulation to perform challenging loco-manipulation tasks. Yet existing approaches, modular or end-to-end, are deficient in manipulation-aware locomotion. This confines the robot to a limited workspace, preventing it from performing large-space loco-manipulation. We attribute this to: (1) the challenge of acquiring loco-manipulation knowledge due to the scarcity of humanoid teleoperation data, and (2) the difficulty of faithfully and reliably executing locomotion commands, stemming from the limited precision and stability of existing RL controllers. To acquire richer loco-manipulation knowledge, we propose a unified latent learning framework that enables Vision-Language-Action (VLA) system to learn from low-cost action-free egocentric videos. Moreover, an efficient human data collection pipeline is devised to augment the dataset and scale the benefits. To execute the desired locomotion commands more precisely, we present a loco-manipulation-oriented (LMO) RL policy specifically tailored for accurate and stable core loco-manipulation movements, such as advancing, turning, and squatting. Building on these components, we introduce WholeBodyVLA, a unified framework for humanoid loco-manipulation. To the best of our knowledge, WholeBodyVLA is one of its kind enabling large-space humanoid loco-manipulation. It is verified via comprehensive experiments on the AgiBot X2 humanoid, outperforming prior baseline by 21.3%. It also demonstrates strong generalization and high extensibility across a broad range of tasks.

Key facts. Cited by 32 papers in the map (data through 7 Oct 2026). Builds on 39 of its 44 references that are in the map. First posted on arXiv 11 Dec 2025.

Builds on

39 of 44 references.

References · 39

  1. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  3. 2017Neural Discrete Representation Learningcited by 4,650
  4. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  5. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  6. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
  7. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
  8. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
  9. 2025Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Successcited by 844
  10. 2024Genie: Generative Interactive Environmentscited by 706
  11. 2024RDT-1B: a Diffusion Foundation Model for Bimanual Manipulationcited by 670
  12. 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 401
27 more
  1. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 390
  2. 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actionscited by 386
  3. 2024Latent Action Pretraining from Videoscited by 302
  4. 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
  5. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
  6. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 137
  7. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
  8. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  9. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 112
  10. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  11. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
  12. 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 75
  13. 2025GMT: General Motion Tracking for Humanoid Whole-Body Controlcited by 72
  14. 2024IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AIcited by 68
  15. 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
  16. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
  17. 2025Humanoid-VLA: Towards Universal Humanoid Control with Visual Integrationcited by 43
  18. 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 40
  19. 2025KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skillscited by 39
  20. 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 32
  21. 2025HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learningcited by 29
  22. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 28
  23. 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skillscited by 21
  24. 2025Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Spacecited by 13
  25. 2025Hand-Eye Autonomous Delivery: Learning Humanoid Navigation, Locomotion and Reachingcited by 12
  26. 2025Adversarial Locomotion and Motion Imitation for Humanoid Policy Learningcited by 9
  27. 2025ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulationcited by 9

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 32.

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  1. 2026RISE: Self-Improving Robot Policy with Compositional World Modelcited by 39
  2. 2026Do World Action Models Generalize Better than VLAs? A Robustness Studycited by 35
  3. 2026Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigationcited by 10
  4. 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
  5. 2026MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulationcited by 8
  6. 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
  7. 2026ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulationcited by 5
  8. 2026ActiveMimic: Egocentric Video Pretraining with Active Perceptioncited by 4
  9. 2026Self-Supervised Bootstrapping of Action-Predictive Embodied Reasoningcited by 3
  10. 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Modelcited by 3
  11. 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modelingcited by 2
  12. 2026Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulationcited by 2
20 more
  1. 2026Robots Need More than VLA and World Modelscited by 2
  2. 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulationcited by 2
  3. 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenescited by 2
  4. 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 1
  5. 2026BilliardPhys-Bench: Benchmarking Physical Reasoning and Visual Dynamics of Multimodal LLMscited by 1
  6. 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learningcited by 1
  7. 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulationcited by 1
  8. 2026HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RLcited by 1
  9. 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting Worldcited by 0
  10. 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teacherscited by 0
  11. 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 0
  12. 2026TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Modelcited by 0
  13. 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactionscited by 0
  14. 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0
  15. 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulationcited by 0
  16. 2026Humanoid Loco-Manipulation With Discrete VLA Modelcited by 0
  17. 2026EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulationcited by 0
  18. 2026Learning Expressive and Compositional Motion Representation via Spectral Skillscited by 0
  19. 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
  20. 2026VioLA: Learning Generalist Humanoid Control Policies from Human Datacited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation
  2. 2026Towards a General Humanoid Loco-Manipulation Model via Egocentric Whole-Body Human Data Pretraining ↗
  3. 2023Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation
  4. 2026Psi0: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation
  5. 2026KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation ↗
  6. 2026WholeBodyWAM: Generalizing Pre-trained World-Action Priors to Humanoid Loco-Manipulation via WBC-Grounded Coordination
  7. 2025TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning
  8. 2026MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation