mlsanityData to 7 Oct 2026

Pre-training Auto-regressive Robotic Models with 4D Representations

arXiv 2502.13142 ↗First posted 18 Feb 2025cs.RO cs.AIcited by 27

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Abstract (arXiv)

Foundation models pre-trained on massive unlabeled datasets have revolutionized natural language and computer vision, exhibiting remarkable generalization capabilities, thus highlighting the importance of pre-training. Yet, efforts in robotics have struggled to achieve similar success, limited by either the need for costly robotic annotations or the lack of representations that effectively model the physical world. In this paper, we introduce ARM4R, an Auto-regressive Robotic Model that leverages low-level 4D Representations learned from human video data to yield a better pre-trained robotic model. Specifically, we focus on utilizing 3D point tracking representations from videos derived by lifting 2D representations into 3D space via monocular depth estimation across time. These 4D representations maintain a shared geometric structure between the points and robot state representations up to a linear transformation, enabling efficient transfer learning from human video data to low-level robotic control. Our experiments show that ARM4R can transfer efficiently from human video data to robotics and consistently improves performance on tasks across various robot environments and configurations.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 41 of its 50 references that are in the map. First posted on arXiv 18 Feb 2025.

Builds on

41 of 50 references.

References · 41

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29 more
  1. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 18; 2026: 9.

27 papers.

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  1. 2025SpatialTrackerV2: 3D Point Tracking Made Easycited by 84
  2. 2025Vision-Language-Action Models for Robotics: A Review Towards Real-World Applicationscited by 82
  3. 2025InstructVLA: Vision-Language-Action Instruction Tuning from Understanding to Manipulationcited by 71
  4. 20254D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibrationcited by 55
  5. 2025Pure Vision Language Action (VLA) Models: A Comprehensive Surveycited by 46
  6. 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 40
  7. 2025Vision Language Action Models in Robotic Manipulation: A Systematic Reviewcited by 38
  8. 2025Any4D: Unified Feed-Forward Metric 4D Reconstructioncited by 32
  9. 2026EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Datacited by 17
  10. 2025TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videoscited by 13
  11. 2025GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulationcited by 10
  12. 2026T-Rex: Tactile-Reactive Dexterous Manipulationcited by 10
15 more
  1. 2025Survey of Vision-Language-Action Models for Embodied Manipulationcited by 7
  2. 2025Do What? Teaching Vision-Language-Action Models to Reject the Impossiblecited by 7
  3. 2025VLA-4D: Embedding 4D Awareness into Vision-Language-Action Models for SpatioTemporally Coherent Robotic Manipulationcited by 7
  4. 2026Pri4R: Learning World Dynamics for Vision-Language-Action Models with Privileged 4D Representationcited by 7
  5. 2025From Generated Human Videos to Physically Plausible Robot Trajectoriescited by 5
  6. 2025Compose by Focus: Scene Graph-based Atomic Skillscited by 4
  7. 2025Look Around and Pay Attention: Multi-camera Point Tracking Reimagined with Transformerscited by 4
  8. 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challengescited by 4
  9. 2026Forecasting Motion in the Wildcited by 4
  10. 2026ST-π: Structured SpatioTemporal VLA for Robotic Manipulationcited by 3
  11. 2025MoMaps: Semantics-Aware Scene Motion Generation with Motion Mapscited by 2
  12. 2026MotionVLA: Injecting Geometric Motion into Vision-Language-Action Modelcited by 2
  13. 20263DThinkVLA: Endowing Vision-Language-Action Models with Latent 3D Priors via 3D-Thinking-Guided Co-trainingcited by 1
  14. 2026Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulationcited by 0
  15. 2026Exo2EgoPose: Leveraging Exocentric Demonstrations for Vision-Language guided Egocentric 3D Hand Pose Forecastingcited by 0