Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modeling
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Abstract (arXiv)
3D articulated objects modeling has long been a challenging problem, since it requires to capture both accurate surface geometries and semantically meaningful and spatially precise structures, parts, and joints. Existing methods heavily depend on training data from a limited set of handcrafted articulated object categories (e.g., cabinets and drawers), which restricts their ability to model a wide range of articulated objects in an open-vocabulary context. To address these limitations, we propose Articulate Anymesh, an automated framework that is able to convert any rigid 3D mesh into its articulated counterpart in an open-vocabulary manner. Given a 3D mesh, our framework utilizes advanced Vision-Language Models and visual prompting techniques to extract semantic information, allowing for both the segmentation of object parts and the construction of functional joints. Our experiments show that Articulate Anymesh can generate large-scale, high-quality 3D articulated objects, including tools, toys, mechanical devices, and vehicles, significantly expanding the coverage of existing 3D articulated object datasets. Additionally, we show that these generated assets can facilitate the acquisition of new articulated object manipulation skills in simulation, which can then be transferred to a real robotic system. Our Github website is https://articulate-anymesh.github.io.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Builds on 61 of its 69 references that are in the map. First posted on arXiv 4 Feb 2025.
Builds on
61 of 69 references.
References · 61
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- 2019Category-Level Articulated Object Pose Estimationcited by 159
- 2023Scaling Up and Distilling Down: Language-Guided Robot Skill Acquisitioncited by 159
- 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 156
- 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 139
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- 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 69
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- 2023CAGE: Controllable Articulation GEnerationcited by 52
- 2022Self-supervised Neural Articulated Shape and Appearance Modelscited by 51
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- 2021Act the Part: Learning Interaction Strategies for Articulated Object Part Discoverycited by 45
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 41
50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2025: 19; 2026: 24.
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- 2025PhysX-3D: Physical-Grounded 3D Asset Generationcited by 42
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generationcited by 19
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latentscited by 11
- 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objectscited by 11
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 9
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 9
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 8
- 2025Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalizationcited by 7
31 more
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 7
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
- 2025LuciBot: Automated Robot Policy Learning from Generated Videoscited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 4
- 2025ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenescited by 3
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenariocited by 3
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 3
- 2025DYNAMO: Dependency-Aware Deep Learning Framework for Articulated Assembly Motion Predictioncited by 2
- 2025UniArt: Unified 3D Representation for Generating 3D Articulated Objects with Open-Set Articulationcited by 2
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twinscited by 2
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assetscited by 2
- 2025ArticFlow: Generative Simulation of Articulated Mechanismscited by 1
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposalscited by 1
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
- 2026Artic-O: End-to-End Articulated Object Reconstruction via Latent Geometry Learningcited by 1
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Imagecited by 1
- 2026Articulated Object Reconstruction from Rest-State Observationcited by 1
- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulationcited by 1
- 2025From Scan to Action: Leveraging Realistic Scans for Embodied Scene Understandingcited by 0
- 2025SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splattingcited by 0
- 2026Functionalization via Structure Completion and Motion Rectificationcited by 0
- 2026StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstructioncited by 0
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuationcited by 0
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
- 2026ArticulateArena: A Metric for Articulated Kinematicscited by 0
- 2026FACT: Fidelity-Aware Construction of Articulated Twinscited by 0
- 2026ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Imagecited by 0
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmarkcited by 0
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark9 Oct 2026
- 2026ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Image4 Oct 2026
- 2026FACT: Fidelity-Aware Construction of Articulated Twins29 Sep 2026
- 2026ArticulateArena: A Metric for Articulated Kinematics27 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation25 Aug 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026Articulated Object Reconstruction from Rest-State Observation30 Jul 2026
- 2026StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstruction29 Jul 2026
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assets15 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
31 more
- 2026Artic-O: End-to-End Articulated Object Reconstruction via Latent Geometry Learning20 Jun 2026
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control12 Jun 2026
- 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects20 May 2026
- 2026Functionalization via Structure Completion and Motion Rectification18 May 2026
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World6 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM24 Mar 2026
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario23 Mar 2026
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twins13 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2026PAct: Part-Decomposed Single-View Articulated Object Generation16 Feb 2026
- 2025ART: Articulated Reconstruction Transformer16 Dec 2025
- 2025Particulate: Feed-Forward 3D Object Articulation12 Dec 2025
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge1 Dec 2025
- 2025UniArt: Unified 3D Representation for Generating 3D Articulated Objects with Open-Set Articulation26 Nov 2025
- 2025ArticFlow: Generative Simulation of Articulated Mechanisms22 Nov 2025
- 2025SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splatting21 Nov 2025
- 2025ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenes17 Nov 2025
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects3 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents24 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025DYNAMO: Dependency-Aware Deep Learning Framework for Articulated Assembly Motion Prediction15 Sep 2025
- 2025From Scan to Action: Leveraging Realistic Scans for Embodied Scene Understanding23 Jul 2025
- 2025PhysX-3D: Physical-Grounded 3D Asset Generation16 Jul 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image8 Jul 2025
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation17 Mar 2025
- 2025LuciBot: Automated Robot Policy Learning from Generated Videos12 Mar 2025
- 2025Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization11 Feb 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
- 2025Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalizationcited by 7
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 3
- 2025ArticFlow: Generative Simulation of Articulated Mechanismscited by 1
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2025ArticFlow: Generative Simulation of Articulated Mechanisms22 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization11 Feb 2025
- 2025PhysX-3D: Physical-Grounded 3D Asset Generationcited by 42
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generationcited by 19
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latentscited by 11
- 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objectscited by 11
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 9
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 9
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 8
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 7
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
12 most cited of 38 All 38 (JSON)
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark9 Oct 2026
- 2026ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Image4 Oct 2026
- 2026FACT: Fidelity-Aware Construction of Articulated Twins29 Sep 2026
- 2026ArticulateArena: A Metric for Articulated Kinematics27 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation25 Aug 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026Articulated Object Reconstruction from Rest-State Observation30 Jul 2026
- 2026StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstruction29 Jul 2026
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assets15 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
12 newest of 38 All 38 (JSON)
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