Audio-Driven Universal Gaussian Head Avatars
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Abstract (arXiv)
We introduce the first method for audio-driven universal photorealistic avatar synthesis, combining a person-agnostic speech model with our novel Universal Head Avatar Prior (UHAP). UHAP is trained on cross-identity multi-view videos. In particular, our UHAP is supervised with neutral scan data, enabling it to capture the identity-specific details at high fidelity. In contrast to previous approaches, which predominantly map audio features to geometric deformations only while ignoring audio-dependent appearance variations, our universal speech model directly maps raw audio inputs into the UHAP latent expression space. This expression space inherently encodes, both, geometric and appearance variations. For efficient personalization to new subjects, we employ a monocular encoder, which enables lightweight regression of dynamic expression variations across video frames. By accounting for these expression-dependent changes, it enables the subsequent model fine-tuning stage to focus exclusively on capturing the subject's global appearance and geometry. Decoding these audio-driven expression codes via UHAP generates highly realistic avatars with precise lip synchronization and nuanced expressive details, such as eyebrow movement, gaze shifts, and realistic mouth interior appearance as well as motion. Extensive evaluations demonstrate that our method is not only the first generalizable audio-driven avatar model that can account for detailed appearance modeling and rendering, but it also outperforms competing (geometry-only) methods across metrics measuring lip-sync accuracy, quantitative image quality, and perceptual realism.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 38 of its 65 references that are in the map. First posted on arXiv 23 Sep 2025.
Builds on
38 of 65 references.
References · 38
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26 more
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversationcited by 2
- 2026One-shot Compositional 3D Head Avatars with Deformable Haircited by 0
- 2026Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Capturescited by 0
- 2026STEER: Steerable Dyadic Head Avatarscited by 0
- 2026Head Avatars with Dynamic Explicit Haircited by 0
- 2026Multi-View Face and Gesture Animation with Dynamic Gaussianscited by 0
- 2026Multi-View Face and Gesture Animation with Dynamic Gaussians5 Aug 2026
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 2026STEER: Steerable Dyadic Head Avatars26 Jul 2026
- 2026Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures5 May 2026
- 2026One-shot Compositional 3D Head Avatars with Deformable Hair16 Apr 2026
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversation15 Jan 2026