Getting the Ball Rolling: Learning a Dexterous Policy for a Biomimetic Tendon-Driven Hand with Rolling Contact Joints
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Abstract (arXiv)
Biomimetic, dexterous robotic hands have the potential to replicate much of the tasks that a human can do, and to achieve status as a general manipulation platform. Recent advances in reinforcement learning (RL) frameworks have achieved remarkable performance in quadrupedal locomotion and dexterous manipulation tasks. Combined with GPU-based highly parallelized simulations capable of simulating thousands of robots in parallel, RL-based controllers have become more scalable and approachable. However, in order to bring RL-trained policies to the real world, we require training frameworks that output policies that can work with physical actuators and sensors as well as a hardware platform that can be manufactured with accessible materials yet is robust enough to run interactive policies. This work introduces the biomimetic tendon-driven Faive Hand and its system architecture, which uses tendon-driven rolling contact joints to achieve a 3D printable, robust high-DoF hand design. We model each element of the hand and integrate it into a GPU simulation environment to train a policy with RL, and achieve zero-shot transfer of a dexterous in-hand sphere rotation skill to the physical robot hand.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Aug 2023.
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Citing papers per year: 2024: 3; 2025: 4; 2026: 2.
9 papers.
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 59
- 2024Lessons from Learning to Spin "Pens"cited by 22
- 2025Dexterous Manipulation through Imitation Learning: A Surveycited by 18
- 2025MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videoscited by 12
- 2025RUKA: Rethinking the Design of Humanoid Hands with Learningcited by 8
- 2025Interactive Imitation Learning for Dexterous Robotic Manipulation: Challenges and Perspectives -- A Surveycited by 3
- 2024Leveraging Pretrained Latent Representations for Few-Shot Imitation Learning on a Dexterous Robotic Handcited by 2
- 2026CRAFT: A Tendon-Driven Hand with Hybrid Hard-Soft Compliancecited by 0
- 2026Aero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation Learningcited by 0
- 2026Aero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation Learning28 Aug 2026
- 2026CRAFT: A Tendon-Driven Hand with Hybrid Hard-Soft Compliance12 Mar 2026
- 2025Interactive Imitation Learning for Dexterous Robotic Manipulation: Challenges and Perspectives -- A Survey30 May 2025
- 2025RUKA: Rethinking the Design of Humanoid Hands with Learning17 Apr 2025
- 2025MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos8 Apr 2025
- 2025Dexterous Manipulation through Imitation Learning: A Survey4 Apr 2025
- 2024Lessons from Learning to Spin "Pens"26 Jul 2024
- 2024Leveraging Pretrained Latent Representations for Few-Shot Imitation Learning on a Dexterous Robotic Hand25 Apr 2024
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scale28 Mar 2024