Flexible SVBRDF Capture with a Multi-Image Deep Network
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Abstract (arXiv)
Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast with the tens or hundreds of pictures required by traditional optimization-based approaches. However, a single image is often simply not enough to observe the rich appearance of real-world materials. We present a deep-learning method capable of estimating material appearance from a variable number of uncalibrated and unordered pictures captured with a handheld camera and flash. Thanks to an order-independent fusing layer, this architecture extracts the most useful information from each picture, while benefiting from strong priors learned from data. The method can handle both view and light direction variation without calibration. We show how our method improves its prediction with the number of input pictures, and reaches high quality reconstructions with as little as 1 to 10 images -- a sweet spot between existing single-image and complex multi-image approaches.
Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Jun 2019.
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Citing papers per year: 2021: 9; 2022: 12; 2023: 6; 2024: 10; 2025: 10; 2026: 3.
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- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
38 more
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
- 2024ZeST: Zero-Shot Material Transfer from a Single Imagecited by 24
- 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
- 2023PhotoMat: A Material Generator Learned from Single Flash Photoscited by 18
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
- 2024SAMa: Material-aware 3D Selection and Segmentationcited by 9
- 2025MARBLE: Material Recomposition and Blending in CLIP-Spacecited by 9
- 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantizationcited by 8
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2021Neural Photometry-guided Visual Attribute Transfercited by 6
- 2021SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Networkcited by 4
- 2022KiloNeuS: A Versatile Neural Implicit Surface Representation for Real-Time Renderingcited by 4
- 2023JoIN: Joint GANs Inversion for Intrinsic Image Decompositioncited by 4
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learningcited by 4
- 2024Uncertainty for SVBRDF Acquisition using Frequency Analysiscited by 4
- 2022Efficient Reflectance Capture with a Deep Gated Mixture-of-Expertscited by 3
- 2022Estimating Neural Reflectance Field from Radiance Field using Tree Structurescited by 2
- 2024DreamPBR: Text-driven Generation of High-resolution SVBRDF with Multi-modal Guidancecited by 2
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrscited by 1
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusioncited by 1
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learningcited by 1
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gapcited by 1
- 2022Diffuse Map Guiding Unsupervised Generative Adversarial Network for SVBRDF Estimationcited by 0
- 2022Deep Uncalibrated Photometric Stereo via Inter-Intra Image Feature Fusioncited by 0
- 2022NeIF: Representing General Reflectance as Neural Intrinsics Fields for Uncalibrated Photometric Stereocited by 0
- 2022Deep scene-scale material estimation from multi-view indoor capturescited by 0
- 2024Deep image-based Adaptive BRDF Measurecited by 0
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generationcited by 0
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregationcited by 0
- 2025Phieat: Physically Grounded Material Feature Representationcited by 0
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
- 2026Rendering-Aware Sparse Sampling for BRDF Acquisitioncited by 0
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Renderingcited by 0
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Spacecited by 0
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Rendering19 Jul 2026
- 2026Rendering-Aware Sparse Sampling for BRDF Acquisition29 Apr 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025Phieat: Physically Grounded Material Feature Representation14 Nov 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion7 Aug 2025
- 2025MARBLE: Material Recomposition and Blending in CLIP-Space5 Jun 2025
38 more
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrs20 May 2025
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generation4 Dec 2024
- 2024SAMa: Material-aware 3D Selection and Segmentation28 Nov 2024
- 2024Deep image-based Adaptive BRDF Measure3 Oct 2024
- 2024Uncertainty for SVBRDF Acquisition using Frequency Analysis25 Jun 2024
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learning13 Jun 2024
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr 2024
- 2024DreamPBR: Text-driven Generation of High-resolution SVBRDF with Multi-modal Guidance23 Apr 2024
- 2024ZeST: Zero-Shot Material Transfer from a Single Image9 Apr 2024
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild18 Jan 2024
- 2024MatSynth: A Modern PBR Materials Dataset11 Jan 2024
- 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantization18 Oct 2023
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep 2023
- 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug 2023
- 2023Materialistic: Selecting Similar Materials in Images22 May 2023
- 2023PhotoMat: A Material Generator Learned from Single Flash Photos20 May 2023
- 2023JoIN: Joint GANs Inversion for Intrinsic Image Decomposition18 May 2023
- 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes18 Nov 2022
- 2022Deep scene-scale material estimation from multi-view indoor captures15 Nov 2022
- 2022Estimating Neural Reflectance Field from Radiance Field using Tree Structures9 Oct 2022
- 2022NeIF: Representing General Reflectance as Neural Intrinsics Fields for Uncalibrated Photometric Stereo18 Aug 2022
- 2022Deep Uncalibrated Photometric Stereo via Inter-Intra Image Feature Fusion6 Aug 2022
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes2 Jul 2022
- 2022KiloNeuS: A Versatile Neural Implicit Surface Representation for Real-Time Rendering22 Jun 2022
- 2022TileGen: Tileable, Controllable Material Generation and Capture12 Jun 2022
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections31 May 2022
- 2022Diffuse Map Guiding Unsupervised Generative Adversarial Network for SVBRDF Estimation24 May 2022
- 2022Efficient Reflectance Capture with a Deep Gated Mixture-of-Experts29 Mar 2022
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps13 Jan 2022
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyond7 Dec 2021
- 2021Neural Photometry-guided Visual Attribute Transfer5 Dec 2021
- 2021SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Network29 Oct 2021
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition27 Oct 2021
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understanding12 Oct 2021
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Image23 Jul 2021
- 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisition6 May 2021
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering28 Mar 2021
- 2021Generative Modelling of BRDF Textures from Flash Images23 Feb 2021
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learningcited by 4
- 2024DreamPBR: Text-driven Generation of High-resolution SVBRDF with Multi-modal Guidancecited by 2
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gapcited by 1
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Renderingcited by 0
- 2026Feature-Guided Diffusion for Non-Differentiable Inverse Rendering19 Jul 2026
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learning13 Jun 2024
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr 2024
- 2024DreamPBR: Text-driven Generation of High-resolution SVBRDF with Multi-modal Guidance23 Apr 2024
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep 2023
- 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug 2023
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
- 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
- 2024ZeST: Zero-Shot Material Transfer from a Single Imagecited by 24
12 most cited of 42 All 42 (JSON)
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026Rendering-Aware Sparse Sampling for BRDF Acquisition29 Apr 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025Phieat: Physically Grounded Material Feature Representation14 Nov 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion7 Aug 2025
- 2025MARBLE: Material Recomposition and Blending in CLIP-Space5 Jun 2025
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrs20 May 2025
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generation4 Dec 2024
- 2024SAMa: Material-aware 3D Selection and Segmentation28 Nov 2024
12 newest of 42 All 42 (JSON)