Transformer-based Image Generation from Scene Graphs
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Abstract (arXiv)
Graph-structured scene descriptions can be efficiently used in generative models to control the composition of the generated image. Previous approaches are based on the combination of graph convolutional networks and adversarial methods for layout prediction and image generation, respectively. In this work, we show how employing multi-head attention to encode the graph information, as well as using a transformer-based model in the latent space for image generation can improve the quality of the sampled data, without the need to employ adversarial models with the subsequent advantage in terms of training stability. The proposed approach, specifically, is entirely based on transformer architectures both for encoding scene graphs into intermediate object layouts and for decoding these layouts into images, passing through a lower dimensional space learned by a vector-quantized variational autoencoder. Our approach shows an improved image quality with respect to state-of-the-art methods as well as a higher degree of diversity among multiple generations from the same scene graph. We evaluate our approach on three public datasets: Visual Genome, COCO, and CLEVR. We achieve an Inception Score of 13.7 and 12.8, and an FID of 52.3 and 60.3, on COCO and Visual Genome, respectively. We perform ablation studies on our contributions to assess the impact of each component. Code is available at https://github.com/perceivelab/trf-sg2im
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 8 Mar 2023.
Builds on
45 of 53 references.
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33 more
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Built on by
Citing papers per year: 2023: 2; 2024: 3; 2025: 1; 2026: 2.
8 papers.
- 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
- 2024Graph Transformers: A Surveycited by 32
- 2024Rethink Arbitrary Style Transfer with Transformer and Contrastive Learningcited by 3
- 2024Image Synthesis with Graph Conditioning: CLIP-Guided Diffusion Models for Scene Graphscited by 2
- 2023Scene Graph Conditioning in Latent Diffusioncited by 0
- 2025Neuro-Symbolic Scene Graph Conditioning for Synthetic Image Dataset Generationcited by 0
- 2026Can We Build Scene Graphs, Not Classify Them? FlowSG: Progressive Image-Conditioned Scene Graph Generation with Flow Matchingcited by 0
- 2026Geometric 2D Scene Graph Generationcited by 0
- 2026Geometric 2D Scene Graph Generation24 Jul 2026
- 2026Can We Build Scene Graphs, Not Classify Them? FlowSG: Progressive Image-Conditioned Scene Graph Generation with Flow Matching18 Apr 2026
- 2025Neuro-Symbolic Scene Graph Conditioning for Synthetic Image Dataset Generation21 Mar 2025
- 2024Graph Transformers: A Survey13 Jul 2024
- 2024Rethink Arbitrary Style Transfer with Transformer and Contrastive Learning21 Apr 2024
- 2024Image Synthesis with Graph Conditioning: CLIP-Guided Diffusion Models for Scene Graphs25 Jan 2024
- 2023Scene Graph Conditioning in Latent Diffusion16 Oct 2023
- 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug 2023
Similar, not cited
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- 2024Scene Graph Disentanglement and Composition for Generalizable Complex Image Generation
- 2022Diffusion-Based Scene Graph to Image Generation with Masked Contrastive Pre-Training
- 2026SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models
- 2026SGFormer++: Semantic Graph Transformer for Incremental 3D Scene Graph Generation
- 2024Automatic Scene Generation: State-of-the-Art Techniques, Models, Datasets, Challenges, and Future Prospects
- 2024Joint Generative Modeling of Grounded Scene Graphs and Images via Diffusion Models
- 2024Generate Any Scene: Scene Graph Driven Data Synthesis for Visual Generation Training
- 2025From Data to Modeling: Fully Open-vocabulary Scene Graph Generation