Structured Pattern Expansion with Diffusion Models
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent advances in diffusion models have significantly improved the synthesis of materials, textures, and 3D shapes. By conditioning these models via text or images, users can guide the generation, reducing the time required to create digital assets. In this paper, we address the synthesis of structured, stationary patterns, where diffusion models are generally less reliable and, more importantly, less controllable. Our approach leverages the generative capabilities of diffusion models specifically adapted for the pattern domain. It enables users to exercise direct control over the synthesis by expanding a partially hand-drawn pattern into a larger design while preserving the structure and details of the input. To enhance pattern quality, we fine-tune an image-pretrained diffusion model on structured patterns using Low-Rank Adaptation (LoRA), apply a noise rolling technique to ensure tileability, and utilize a patch-based approach to facilitate the generation of large-scale assets. We demonstrate the effectiveness of our method through a comprehensive set of experiments, showing that it outperforms existing models in generating diverse, consistent patterns that respond directly to user input.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 18 of its 38 references that are in the map. First posted on arXiv 12 Nov 2024.
Builds on
18 of 38 references.
Closest ancestors · 2
Same direction, newest first
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep
- 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug
Other references · 16
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
- 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,967
- 2018Large Scale GAN Training for High Fidelity Natural Image Synthesiscited by 2,609
- 2017Improved Training of Wasserstein GANscited by 2,223
- 2021LAION-400M: Open Dataset of CLIP-Filtered 400 Million Image-Text Pairscited by 1,544
- 2022Exploring CLIP for Assessing the Look and Feel of Imagescited by 974
4 more
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2020Discovering Pattern Structure Using Differentiable Compositingcited by 11
- 2024Generating Non-Stationary Textures using Self-Rectificationcited by 8
- 2020Continuous Curve Texturescited by 4
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Close in wording, no citation either way
- 2023Single Mesh Diffusion Models with Field Latents for Texture Generation
- 2025Generative Detail Enhancement for Physically Based Materials
- 2024Tiled Diffusion
- 2023TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models
- 2023On the Noise Scheduling for Generating Plausible Designs with Diffusion Models
- 2023Guided Image Synthesis via Initial Image Editing in Diffusion Model
- 2023Breathing New Life into 3D Assets with Generative Repainting
- 2026Texture Space Material Diffusion