mlsanityData to 7 Oct 2026

Crowdsampling the Plenoptic Function

arXiv 2007.15194 ↗First posted 30 Jul 2020cs.CVcited by 62

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Abstract (arXiv)

Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a new approach to novel view synthesis under time-varying illumination from such data. Our approach builds on the recent multi-plane image (MPI) format for representing local light fields under fixed viewing conditions. We introduce a new DeepMPI representation, motivated by observations on the sparsity structure of the plenoptic function, that allows for real-time synthesis of photorealistic views that are continuous in both space and across changes in lighting. Our method can synthesize the same compelling parallax and view-dependent effects as previous MPI methods, while simultaneously interpolating along changes in reflectance and illumination with time. We show how to learn a model of these effects in an unsupervised way from an unstructured collection of photos without temporal registration, demonstrating significant improvements over recent work in neural rendering. More information can be found crowdsampling.io.

Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Jul 2020.

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Citing papers per year: 2021: 15; 2022: 13; 2023: 12; 2024: 9; 2025: 9; 2026: 4.

62 papers.

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  1. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  2. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  3. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  4. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  5. 2021Editing Conditional Radiance Fieldscited by 222
  6. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
  7. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  8. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  9. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  10. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  11. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  12. 2021NeRF for Outdoor Scene Relightingcited by 114
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  1. 2021Geometry-Free View Synthesis: Transformers and no 3D Priorscited by 99
  2. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
  3. 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
  4. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  5. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  6. 2022Neural 3D Reconstruction in the Wildcited by 79
  7. 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
  8. 2024MegaScenes: Scene-Level View Synthesis at Scalecited by 58
  9. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  10. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  11. 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
  12. 2021NeRF in detail: Learning to sample for view synthesiscited by 35
  13. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  14. 2022RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesiscited by 33
  15. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  16. 2022Cross-Spectral Neural Radiance Fieldscited by 27
  17. 2021Moving in a 360 World: Synthesizing Panoramic Parallaxes from a Single Panoramacited by 19
  18. 2021Towers of Babel: Combining Images, Language, and 3D Geometry for Learning Multimodal Visioncited by 18
  19. 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
  20. 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
  21. 2023Decoupling Dynamic Monocular Videos for Dynamic View Synthesiscited by 17
  22. 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16
  23. 2022ScanNeRF: a Scalable Benchmark for Neural Radiance Fieldscited by 14
  24. 2023PersonNeRF: Personalized Reconstruction from Photo Collectionscited by 12
  25. 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenescited by 12
  26. 2023Multiscale Representation for Real-Time Anti-Aliasing Neural Renderingcited by 11
  27. 2022X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360circ Insufficient RGB-D Viewscited by 10
  28. 2023Neural Scene Chronologycited by 10
  29. 2026Plenoptic Video Generationcited by 9
  30. 2024NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wildcited by 7
  31. 2024KFC-W: Generating 3D-Consistent Videos from Unposed Internet Photoscited by 7
  32. 2021FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifoldcited by 6
  33. 2022Learning A Locally Unified 3D Point Cloud for View Synthesiscited by 6
  34. 2022Geo-Information Harvesting from Social Media Datacited by 5
  35. 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
  36. 2025LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scenecited by 5
  37. 2024CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistencycited by 4
  38. 2024DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Imagescited by 4

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