Crowdsampling the Plenoptic Function
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Abstract (arXiv)
Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a new approach to novel view synthesis under time-varying illumination from such data. Our approach builds on the recent multi-plane image (MPI) format for representing local light fields under fixed viewing conditions. We introduce a new DeepMPI representation, motivated by observations on the sparsity structure of the plenoptic function, that allows for real-time synthesis of photorealistic views that are continuous in both space and across changes in lighting. Our method can synthesize the same compelling parallax and view-dependent effects as previous MPI methods, while simultaneously interpolating along changes in reflectance and illumination with time. We show how to learn a model of these effects in an unsupervised way from an unstructured collection of photos without temporal registration, demonstrating significant improvements over recent work in neural rendering. More information can be found crowdsampling.io.
Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Jul 2020.
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Citing papers per year: 2021: 15; 2022: 13; 2023: 12; 2024: 9; 2025: 9; 2026: 4.
62 papers.
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- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2021NeRF for Outdoor Scene Relightingcited by 114
38 more
- 2021Geometry-Free View Synthesis: Transformers and no 3D Priorscited by 99
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
- 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
- 2024MegaScenes: Scene-Level View Synthesis at Scalecited by 58
- 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
- 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
- 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
- 2021NeRF in detail: Learning to sample for view synthesiscited by 35
- 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
- 2022RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesiscited by 33
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2022Cross-Spectral Neural Radiance Fieldscited by 27
- 2021Moving in a 360 World: Synthesizing Panoramic Parallaxes from a Single Panoramacited by 19
- 2021Towers of Babel: Combining Images, Language, and 3D Geometry for Learning Multimodal Visioncited by 18
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 2023Decoupling Dynamic Monocular Videos for Dynamic View Synthesiscited by 17
- 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16
- 2022ScanNeRF: a Scalable Benchmark for Neural Radiance Fieldscited by 14
- 2023PersonNeRF: Personalized Reconstruction from Photo Collectionscited by 12
- 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenescited by 12
- 2023Multiscale Representation for Real-Time Anti-Aliasing Neural Renderingcited by 11
- 2022X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360circ Insufficient RGB-D Viewscited by 10
- 2023Neural Scene Chronologycited by 10
- 2026Plenoptic Video Generationcited by 9
- 2024NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wildcited by 7
- 2024KFC-W: Generating 3D-Consistent Videos from Unposed Internet Photoscited by 7
- 2021FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifoldcited by 6
- 2022Learning A Locally Unified 3D Point Cloud for View Synthesiscited by 6
- 2022Geo-Information Harvesting from Social Media Datacited by 5
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
- 2025LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scenecited by 5
- 2024CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistencycited by 4
- 2024DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Imagescited by 4
50 most cited of 62 All 62 (JSON)
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Time-Archival Camera Virtualization for Sports and Visual Performances16 Feb 2026
- 2026Plenoptic Video Generation8 Jan 2026
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction2 Oct 2025
- 2025iLRM: An Iterative Large 3D Reconstruction Model31 Jul 2025
- 2025WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild16 Jun 2025
- 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency25 May 2025
- 2025RayZer: A Self-supervised Large View Synthesis Model1 May 2025
- 2025TranSplat: Instant Object Relighting in Gaussian Splatting via Spherical Harmonic Radiance Transfer28 Mar 2025
- 2025LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scene24 Mar 2025
38 more
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting18 Mar 2025
- 2024KFC-W: Generating 3D-Consistent Videos from Unposed Internet Photos20 Nov 2024
- 2024NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wild13 Aug 2024
- 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes22 Jul 2024
- 2024WildGaussians: 3D Gaussian Splatting in the Wild11 Jul 2024
- 2024MegaScenes: Scene-Level View Synthesis at Scale17 Jun 2024
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections23 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Images19 Mar 2024
- 2024CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency26 Feb 2024
- 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting26 Dec 2023
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolution17 Oct 2023
- 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes12 Oct 2023
- 2023GradientSurf: Gradient-Domain Neural Surface Reconstruction from RGB Video9 Oct 2023
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields27 Jul 2023
- 2023Neural Scene Chronology13 Jun 2023
- 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objects20 Apr 2023
- 2023Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering20 Apr 2023
- 2023Decoupling Dynamic Monocular Videos for Dynamic View Synthesis4 Apr 2023
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories28 Mar 2023
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenes24 Mar 2023
- 2023PersonNeRF: Personalized Reconstruction from Photo Collections16 Feb 2023
- 2022ScanNeRF: a Scalable Benchmark for Neural Radiance Fields24 Nov 2022
- 2022Geo-Information Harvesting from Social Media Data1 Nov 2022
- 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also small23 Oct 2022
- 2022X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360circ Insufficient RGB-D Views11 Oct 2022
- 2022Learning A Locally Unified 3D Point Cloud for View Synthesis12 Sep 2022
- 2022Cross-Spectral Neural Radiance Fields1 Sep 2022
- 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation14 Jul 2022
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Camera23 Jun 2022
- 2022Out of Sight, Out of Mind: A Source-View-Wise Feature Aggregation for Multi-View Image-Based Rendering10 Jun 2022
- 2022Neural 3D Reconstruction in the Wild25 May 2022
- 2022RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis14 May 2022
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fields10 May 2022
- 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos15 Mar 2022
- 2021NeRF for Outdoor Scene Relighting9 Dec 2021
- 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersampling3 Dec 2021
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Video2 Dec 2021
50 newest of 62 All 62 (JSON)
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2021NeRF for Outdoor Scene Relightingcited by 114
12 most cited of 60 All 60 (JSON)
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Time-Archival Camera Virtualization for Sports and Visual Performances16 Feb 2026
- 2026Plenoptic Video Generation8 Jan 2026
- 2025iLRM: An Iterative Large 3D Reconstruction Model31 Jul 2025
- 2025WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild16 Jun 2025
- 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency25 May 2025
- 2025RayZer: A Self-supervised Large View Synthesis Model1 May 2025
- 2025TranSplat: Instant Object Relighting in Gaussian Splatting via Spherical Harmonic Radiance Transfer28 Mar 2025
- 2025LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scene24 Mar 2025
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting18 Mar 2025
- 2024KFC-W: Generating 3D-Consistent Videos from Unposed Internet Photos20 Nov 2024
12 newest of 60 All 60 (JSON)