mlsanityData to 13 Oct 2026

Neural Point Cloud Rendering via Multi-Plane Projection

arXiv 1912.04645 ↗First posted 10 Dec 2019cs.CVcited by 60

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Abstract (arXiv)

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera trajectory. Unlike previous approaches that directly project features from 3D points onto 2D image domain, we propose to project these features into a layered volume of camera frustum. In this way, the visibility of 3D points can be automatically learnt by the network, such that ghosting effects due to false visibility check as well as occlusions caused by noise interferences are both avoided successfully. Next, the 3D feature volume is fed into a 3D CNN to produce multiple layers of images w.r.t. the space division in the depth directions. The layered images are then blended based on learned weights to produce the final rendering results. Experiments show that our network produces more stable renderings compared to previous methods, especially near the object boundaries. Moreover, our pipeline is robust to noisy and relatively sparse point cloud for a variety of challenging scenes.

Key facts. Cited by 60 papers in the map (data through 13 Oct 2026). First posted on arXiv 10 Dec 2019.

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Citing papers per year: 2021: 13; 2022: 10; 2023: 15; 2024: 14; 2025: 8.

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  1. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 343
  2. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  3. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  4. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
  5. 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
  6. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  7. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  8. 2021Transfer Learning from Synthetic to Real LiDAR Point Cloud for Semantic Segmentationcited by 76
  9. 2024MultiDiff: Consistent Novel View Synthesis from a Single Imagecited by 67
  10. 2024Advances in 3D Generation: A Surveycited by 63
  11. 2021Direct-PoseNet: Absolute Pose Regression with Photometric Consistencycited by 61
  12. 2022Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Imagescited by 59
38 more
  1. 2021Style-based Point Generator with Adversarial Rendering for Point Cloud Completioncited by 45
  2. 2023Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functionscited by 43
  3. 2022Fast Learning Radiance Fields by Shooting Much Fewer Rayscited by 38
  4. 2023Lowis3D: Language-Driven Open-World Instance-Level 3D Scene Understandingcited by 38
  5. 2021Fast and Explicit Neural View Synthesiscited by 28
  6. 2023Pointersect: Neural Rendering with Cloud-Ray Intersectioncited by 23
  7. 2023Learning Continuous Implicit Field with Local Distance Indicator for Arbitrary-Scale Point Cloud Upsamplingcited by 19
  8. 2024SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrixcited by 19
  9. 2021Known Operator Learning and Hybrid Machine Learning in Medical Imaging -- A Review of the Past, the Present, and the Futurecited by 18
  10. 2023Hybrid Neural Rendering for Large-Scale Scenes with Motion Blurcited by 18
  11. 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
  12. 2024Deformable Radial Kernel Splattingcited by 17
  13. 2023TriVol: Point Cloud Rendering via Triple Volumescited by 16
  14. 2022NDF: Neural Deformable Fields for Dynamic Human Modellingcited by 14
  15. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  16. 2023Point2Pix: Photo-Realistic Point Cloud Rendering via Neural Radiance Fieldscited by 12
  17. 2022Boosting Point Clouds Rendering via Radiance Mappingcited by 11
  18. 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
  19. 2023Frequency-Modulated Point Cloud Rendering with Easy Editingcited by 10
  20. 2021ADOP: Approximate Differentiable One-Pixel Point Renderingcited by 9
  21. 2023Semantic-aware Occlusion Filtering Neural Radiance Fields in the Wildcited by 9
  22. 2022Neural Rendering in a Room: Amodal 3D Understanding and Free-Viewpoint Rendering for the Closed Scene Composed of Pre-Captured Objectscited by 7
  23. 2024Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representationcited by 7
  24. 2022Learning A Locally Unified 3D Point Cloud for View Synthesiscited by 6
  25. 2023Explicifying Neural Implicit Fields for Efficient Dynamic Human Avatar Modeling via a Neural Explicit Surfacecited by 6
  26. 2024IE-NeRF: Inpainting Enhanced Neural Radiance Fields in the Wildcited by 6
  27. 2024ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splattingcited by 6
  28. 2024RPBG: Towards Robust Neural Point-based Graphics in the Wildcited by 5
  29. 2021Differentiable Diffusion for Dense Depth Estimation from Multi-view Imagescited by 4
  30. 2024Neural Rendering and Its Hardware Acceleration: A Reviewcited by 4
  31. 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
  32. 2021Z2P: Instant Visualization of Point Cloudscited by 3
  33. 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splattingcited by 3
  34. 2025Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single Viewcited by 3
  35. 2021Scale-Consistent Fusion: from Heterogeneous Local Sampling to Global Immersive Renderingcited by 2
  36. 2023ColonNeRF: High-Fidelity Neural Reconstruction of Long Colonoscopycited by 2
  37. 2024Oriented-grid Encoder for 3D Implicit Representationscited by 2
  38. 2021Shape and Reflectance Reconstruction in Uncontrolled Environments by Differentiable Renderingcited by 1

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