A Simple Baseline for Efficient Hand Mesh Reconstruction
Not on the map. Why?
Abstract (arXiv)
3D hand pose estimation has found broad application in areas such as gesture recognition and human-machine interaction tasks. As performance improves, the complexity of the systems also increases, which can limit the comparative analysis and practical implementation of these methods. In this paper, we propose a simple yet effective baseline that not only surpasses state-of-the-art (SOTA) methods but also demonstrates computational efficiency. To establish this baseline, we abstract existing work into two components: a token generator and a mesh regressor, and then examine their core structures. A core structure, in this context, is one that fulfills intrinsic functions, brings about significant improvements, and achieves excellent performance without unnecessary complexities. Our proposed approach is decoupled from any modifications to the backbone, making it adaptable to any modern models. Our method outperforms existing solutions, achieving state-of-the-art (SOTA) results across multiple datasets. On the FreiHAND dataset, our approach produced a PA-MPJPE of 5.7mm and a PA-MPVPE of 6.0mm. Similarly, on the Dexycb dataset, we observed a PA-MPJPE of 5.5mm and a PA-MPVPE of 5.0mm. As for performance speed, our method reached up to 33 frames per second (fps) when using HRNet and up to 70 fps when employing FastViT-MA36
Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 23 of its 29 references that are in the map. First posted on arXiv 4 Mar 2024.
Builds on
23 of 29 references.
References · 23
- 2017Attention Is All You Needcited by 59,932
- 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
- 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,417
- 2021MetaFormer Is Actually What You Need for Visioncited by 523
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2023Hiera: A Hierarchical Vision Transformer without the Bells-and-Whistlescited by 287
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
- 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 267
- 2021Mesh Graphormercited by 264
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2023FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterizationcited by 161
11 more
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
- 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
- 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
- 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 95
- 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
- 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
- 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
- 2018A Simple Approach to Intrinsic Correspondence Learning on Unstructured 3D Meshescited by 39
- 2023Sampling is Matter: Point-guided 3D Human Mesh Reconstructioncited by 24
Built on by
Citing papers per year: 2024: 7; 2025: 13; 2026: 7.
27 papers.
Sort:
By area:
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
- 2024HandOS: 3D Hand Reconstruction in One Stagecited by 9
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
- 2025Fusion or Confusion? Multimodal Complexity Is Not All You Needcited by 4
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
- 2025Hand-Shadow Posercited by 3
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
15 more
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 2
- 2026HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependencecited by 2
- 20241st Place Solution of Multiview Egocentric Hand Tracking Challenge ECCV2024cited by 1
- 2025Quality assessment of 3D human animation: Subjective and objective evaluationcited by 1
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstructioncited by 1
- 2024HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB imagescited by 0
- 2025Learning Transformation-Isomorphic Latent Space for Accurate Hand Pose Estimationcited by 0
- 2025From 2D Alignment to 3D Plausibility: Unifying Heterogeneous 2D Priors and Penetration-Free Diffusion for Occlusion-Robust Two-Hand Reconstructioncited by 0
- 2025Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimationcited by 0
- 2025SPLite Hand: Sparsity-Aware Lightweight 3D Hand Pose Estimationcited by 0
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimationcited by 0
- 2025DF-Mamba: Deformable State Space Modeling for 3D Hand Pose Estimation in Interactionscited by 0
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimationcited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation24 Jun 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness19 Mar 2026
- 2026HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence29 Jan 2026
- 2025Fusion or Confusion? Multimodal Complexity Is Not All You Need28 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025DF-Mamba: Deformable State Space Modeling for 3D Hand Pose Estimation in Interactions2 Dec 2025
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation15 Nov 2025
- 2025SPLite Hand: Sparsity-Aware Lightweight 3D Hand Pose Estimation18 Oct 2025
15 more
- 2025Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation1 Oct 2025
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physics3 Aug 2025
- 2025Quality assessment of 3D human animation: Subjective and objective evaluation29 May 2025
- 2025Hand-Shadow Poser11 May 2025
- 2025From 2D Alignment to 3D Plausibility: Unifying Heterogeneous 2D Priors and Penetration-Free Diffusion for Occlusion-Robust Two-Hand Reconstruction22 Mar 2025
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation17 Mar 2025
- 2025Learning Transformation-Isomorphic Latent Space for Accurate Hand Pose Estimation18 Feb 2025
- 2025Predicting 4D Hand Trajectory from Monocular Videos14 Jan 2025
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild18 Dec 2024
- 2024HandOS: 3D Hand Reconstruction in One Stage2 Dec 2024
- 20241st Place Solution of Multiview Egocentric Hand Tracking Challenge ECCV202428 Sep 2024
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild18 Sep 2024
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba12 Jul 2024
- 2024HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB images2 May 2024
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects25 Mar 2024
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
- 2024HandOS: 3D Hand Reconstruction in One Stagecited by 9
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
- 2025Fusion or Confusion? Multimodal Complexity Is Not All You Needcited by 4
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
- 2025Hand-Shadow Posercited by 3
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 2
12 most cited of 24 All 24 (JSON)
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation24 Jun 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness19 Mar 2026
- 2026HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence29 Jan 2026
- 2025Fusion or Confusion? Multimodal Complexity Is Not All You Need28 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation15 Nov 2025
- 2025SPLite Hand: Sparsity-Aware Lightweight 3D Hand Pose Estimation18 Oct 2025
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physics3 Aug 2025
12 newest of 24 All 24 (JSON)