Guiding Pretraining in Reinforcement Learning with Large Language Models
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Cited by 41 in LLM agents and tool use, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Reinforcement learning algorithms typically struggle in the absence of a dense, well-shaped reward function. Intrinsically motivated exploration methods address this limitation by rewarding agents for visiting novel states or transitions, but these methods offer limited benefits in large environments where most discovered novelty is irrelevant for downstream tasks. We describe a method that uses background knowledge from text corpora to shape exploration. This method, called ELLM (Exploring with LLMs) rewards an agent for achieving goals suggested by a language model prompted with a description of the agent's current state. By leveraging large-scale language model pretraining, ELLM guides agents toward human-meaningful and plausibly useful behaviors without requiring a human in the loop. We evaluate ELLM in the Crafter game environment and the Housekeep robotic simulator, showing that ELLM-trained agents have better coverage of common-sense behaviors during pretraining and usually match or improve performance on a range of downstream tasks. Code available at https://github.com/yuqingd/ellm.
Key facts. Cited by 187 papers in the map (data through 14 Oct 2026). Builds on 48 of its 71 references that are in the map. First posted on arXiv 13 Feb 2023.
Builds on
48 of 71 references.
References · 48
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- 2019ACTRCE: Augmenting Experience via Teacher's Advice For Multi-Goal Reinforcement Learningcited by 17
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Citing papers per year: 2023: 41; 2024: 71; 2025: 48; 2026: 27.
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