(X)-evolve: Solution space evolution powered by large language models
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Abstract (arXiv)
While combining large language models (LLMs) with evolutionary algorithms (EAs) shows promise for solving complex optimization problems, current approaches typically evolve individual solutions, often incurring high LLM call costs. We introduce (X)-evolve, a paradigm-shifting method that instead evolves solution spaces (X) (sets of individual solutions) - subsets of the overall search space (S). In (X)-evolve, LLMs generate tunable programs wherein certain code snippets, designated as parameters, define a tunable solution space. A score-based search algorithm then efficiently explores this parametrically defined space, guided by feedback from objective function scores. This strategy enables broader and more efficient exploration, which can potentially accelerate convergence at a much lower search cost, requiring up to two orders of magnitude fewer LLM calls than prior leading methods. We demonstrate (X)-evolve's efficacy across three distinct hard optimization problems. For the cap set problem, we discover a larger partial admissible set, establishing a new tighter asymptotic lower bound for the cap set constant ((C ≥ 2.2203)). In information theory, we uncover a larger independent set for the 15-vertex cycle graph ((C15boxtimes 5), size 19,946), thereby raising the known lower bound on its Shannon capacity. Furthermore, for the NP-hard online bin packing problem, we generate heuristics that consistently outperform standard strategies across established benchmarks. By evolving solution spaces, our method considerably improves search effectiveness, making it possible to tackle high-dimensional problems that were previously computationally prohibitive.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 46 of its 98 references that are in the map. First posted on arXiv 11 Aug 2025.
Builds on
46 of 98 references.
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34 more
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Built on by
Citing papers per year: 2025: 3; 2026: 3.
6 papers.
- 2025The FM Agentcited by 20
- 2025Glia: A Human-Inspired AI for Automated Systems Design and Optimizationcited by 14
- 2026What Do Evolutionary Coding Agents Evolve?cited by 3
- 2026Game-Theoretic Co-Evolution for LLM-Based Heuristic Discoverycited by 2
- 2025HybridQuestion: Human-AI Collaboration for Identifying High-Impact Research Questionscited by 1
- 2026Improved lower bounds for the Shannon capacity of odd cyclescited by 1
- 2026Improved lower bounds for the Shannon capacity of odd cycles23 Jul 2026
- 2026What Do Evolutionary Coding Agents Evolve?19 May 2026
- 2026Game-Theoretic Co-Evolution for LLM-Based Heuristic Discovery30 Jan 2026
- 2025HybridQuestion: Human-AI Collaboration for Identifying High-Impact Research Questions18 Dec 2025
- 2025Glia: A Human-Inspired AI for Automated Systems Design and Optimization31 Oct 2025
- 2025The FM Agent30 Oct 2025