Semantic Exploration from Language Abstractions and Pretrained Representations
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Abstract (arXiv)
Effective exploration is a challenge in reinforcement learning (RL). Novelty-based exploration methods can suffer in high-dimensional state spaces, such as continuous partially-observable 3D environments. We address this challenge by defining novelty using semantically meaningful state abstractions, which can be found in learned representations shaped by natural language. In particular, we evaluate vision-language representations, pretrained on natural image captioning datasets. We show that these pretrained representations drive meaningful, task-relevant exploration and improve performance on 3D simulated environments. We also characterize why and how language provides useful abstractions for exploration by considering the impacts of using representations from a pretrained model, a language oracle, and several ablations. We demonstrate the benefits of our approach in two very different task domains -- one that stresses the identification and manipulation of everyday objects, and one that requires navigational exploration in an expansive world. Our results suggest that using language-shaped representations could improve exploration for various algorithms and agents in challenging environments.
Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). Builds on 41 of its 62 references that are in the map. First posted on arXiv 8 Apr 2022.
Builds on
41 of 62 references.
References · 41
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervisioncited by 3,848
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
- 2018Exploration by Random Network Distillationcited by 966
- 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2020Planning to Explore via Self-Supervised World Modelscited by 365
29 more
- 2021High-Performance Large-Scale Image Recognition Without Normalizationcited by 359
- 2020Agent57: Outperforming the Atari Human Benchmarkcited by 300
- 2018Large-Scale Study of Curiosity-Driven Learningcited by 277
- 2019Self-Supervised Exploration via Disagreementcited by 263
- 2020First return, then explorecited by 256
- 2022Masked Visual Pre-training for Motor Controlcited by 246
- 2022Pre-Trained Language Models for Interactive Decision-Makingcited by 220
- 2020Never Give Up: Learning Directed Exploration Strategiescited by 210
- 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
- 2022The Unsurprising Effectiveness of Pre-Trained Vision Models for Controlcited by 155
- 2019Using Natural Language for Reward Shaping in Reinforcement Learningcited by 114
- 2018Count-Based Exploration with the Successor Representationcited by 112
- 2018Episodic Curiosity through Reachabilitycited by 109
- 2018Model-Based Active Explorationcited by 105
- 2020Learning with AMIGo: Adversarially Motivated Intrinsic Goalscited by 86
- 2018CURIOUS: Intrinsically Motivated Modular Multi-Goal Reinforcement Learningcited by 78
- 2022Can Wikipedia Help Offline Reinforcement Learning?cited by 76
- 2020Language as a Cognitive Tool to Imagine Goals in Curiosity-Driven Explorationcited by 68
- 2020Imitating Interactive Intelligencecited by 55
- 2022Improving Intrinsic Exploration with Language Abstractionscited by 49
- 2017Count-Based Exploration in Feature Space for Reinforcement Learningcited by 48
- 2021Curious Representation Learning for Embodied Intelligencecited by 43
- 2021ELLA: Exploration through Learned Language Abstractioncited by 42
- 2021MADE: Exploration via Maximizing Deviation from Explored Regionscited by 40
- 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learningcited by 40
- 2021Learning more skills through optimistic explorationcited by 37
- 2021Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environmentscited by 28
- 2020Temporal Difference Uncertainties as a Signal for Explorationcited by 15
- 2019Language is Power: Representing States Using Natural Language in Reinforcement Learningcited by 6
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Citing papers per year: 2022: 14; 2023: 19; 2024: 11; 2025: 3; 2026: 4.
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- 2025Provable Ordering and Continuity in Vision-Language Pretraining for Generalizable Embodied Agents3 Feb 2025
- 2024From Goal-Conditioned to Language-Conditioned Agents via Vision-Language Models24 Sep 2024
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- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agents29 Jan 2023
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- 2026Adapting Generalist Robot Policies with Semantic Reinforcement Learning30 Jun 2026
- 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
- 2023Guiding Pretraining in Reinforcement Learning with Large Language Modelscited by 185
- 2023LIV: Language-Image Representations and Rewards for Robotic Controlcited by 180
- 2023Foundation Models for Decision Making: Problems, Methods, and Opportunitiescited by 160
- 2024Scaling Instructable Agents Across Many Simulated Worldscited by 67
- 2023Learning to Model the World with Languagecited by 66
- 2023Language Instructed Reinforcement Learning for Human-AI Coordinationcited by 61
- 2024Towards Generalist Robot Learning from Internet Video: A Surveycited by 40
- 2022History Compression via Language Models in Reinforcement Learningcited by 39
- 2022Large Language Models can Implement Policy Iterationcited by 31
- 2022EAGER: Asking and Answering Questions for Automatic Reward Shaping in Language-guided RLcited by 23
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- 2025From Actions to Words: Towards Abstractive-Textual Policy Summarization in RL13 Mar 2025
- 2024Can foundation models actively gather information in interactive environments to test hypotheses?9 Dec 2024
- 2024Visual Grounding for Object-Level Generalization in Reinforcement Learning4 Aug 2024
- 2024Improving Sample Efficiency of Reinforcement Learning with Background Knowledge from Large Language Models4 Jul 2024
- 2024ET tu, CLIP? Addressing Common Object Errors for Unseen Environments25 Jun 2024
- 2024Policy Learning with a Language Bottleneck7 May 2024
- 2024Towards Generalist Robot Learning from Internet Video: A Survey30 Apr 2024
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2023DiffVL: Scaling Up Soft Body Manipulation using Vision-Language Driven Differentiable Physics11 Dec 2023
- 2023Improve the efficiency of deep reinforcement learning through semantic exploration guided by natural language21 Sep 2023
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