mlsanityData to 14 Oct 2026

DSADF: Thinking Fast and Slow for Decision Making

arXiv 2505.08189 ↗First posted 13 May 2025cs.LG cs.AIcited by 7

On the map: LLM reasoning → Reinforcement learning for reasoning

Abstract (arXiv)

Although Reinforcement Learning (RL) agents are effective in well-defined environments, they often struggle to generalize their learned policies to dynamic settings due to their reliance on trial-and-error interactions. Recent work has explored applying Large Language Models (LLMs) or Vision Language Models (VLMs) to boost the generalization of RL agents through policy optimization guidance or prior knowledge. However, these approaches often lack seamless coordination between the RL agent and the foundation model, leading to unreasonable decision-making in unfamiliar environments and efficiency bottlenecks. Making full use of the inferential capabilities of foundation models and the rapid response capabilities of RL agents and enhancing the interaction between the two to form a dual system is still a lingering scientific question. To address this problem, we draw inspiration from Kahneman's theory of fast thinking (System 1) and slow thinking (System 2), demonstrating that balancing intuition and deep reasoning can achieve nimble decision-making in a complex world. In this study, we propose a Dual-System Adaptive Decision Framework (DSADF), integrating two complementary modules: System 1, comprising an RL agent and a memory space for fast and intuitive decision making, and System 2, driven by a VLM for deep and analytical reasoning. DSADF facilitates efficient and adaptive decision-making by combining the strengths of both systems. The empirical study in the video game environment: Crafter and Housekeep demonstrates the effectiveness of our proposed method, showing significant improvements in decision abilities for both unseen and known tasks.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning. Builds on 72 of its 84 references that are in the map. First posted on arXiv 13 May 2025.

Builds on

72 of 84 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Let's Verify Step by Step31 May

Other references · 71

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  7. 2022Self-Consistency Improves Chain of Thought Reasoning in Language Modelscited by 5,708
  8. 2024Qwen2.5 Technical Reportcited by 4,942
  9. 2022Large Language Models are Zero-Shot Reasonerscited by 4,374
  10. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  11. 2023MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Modelscited by 2,711
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  14. 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
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  19. 2021How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learnedcited by 213
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  24. 2020Improving Vision-and-Language Navigation with Image-Text Pairs from the Webcited by 177
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  26. 2019Provably efficient RL with Rich Observations via Latent State Decodingcited by 169
  27. 2018Self-Imitation Learningcited by 138
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  30. 2019Model-free Deep Reinforcement Learning for Urban Autonomous Drivingcited by 98
  31. 2021Thinking Fast and Slow: Efficient Text-to-Visual Retrieval with Transformerscited by 93
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  38. 2023Beyond Chain-of-Thought, Effective Graph-of-Thought Reasoning in Language Modelscited by 52

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.

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