mlsanityData to 14 Oct 2026

LocusRL: Diagnosing LLM Reward and Policy Interventions in Competitive Games

arXiv 2610.04441 ↗First posted 3 Oct 2026cs.LGcited by 0

Not on the map. Why?

Abstract (arXiv)

Large language models can intervene in reinforcement learning through both reward design and action selection, yet aggregate performance offers an incomplete account of what these interventions actually do. Similar returns can conceal different learning mechanisms, while plausible rewards can induce undesirable behavior. We introduce LocusRL, a diagnostic framework that connects controlled reward-policy comparisons with audits of reward judgments, signal delivery, optimization objectives, and executed actions. The framework traces performance differences to testable explanations and checks targeted corrections through executable rules and counterfactual replay. Across two evaluation batches covering ten Connect Four training seeds, we uncover seed-dependent reversals in intervention effects and show how tracing actual updates changes their interpretation: historical Qwen training operates through reward-weighted teacher-action likelihood. A separate matched three-seed reward-direction experiment distinguishes sensitivity to a learning signal from its usefulness. With terminal rewards held fixed, a sign-reversed dense oracle yields a 2.8% aggregate win rate, compared with 57.2% for terminal-only training and 46.7% for the positive dense oracle. Thus, a reward can strongly influence learning without improving performance. At the decision level, counterfactual replay verifies a winning correction to a diagnosed action error. Complementary experiments in Leduc and reward-validation studies in Goofspiel extend the analysis to imperfect-information settings, revealing how reference-label definitions and validation-data exposure affect intervention assessment. Together, these findings show why evaluating LLM interventions requires tracing how their outputs become learning signals and actions. LocusRL turns aggregate outcomes into actionable diagnoses and verifiable corrections.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 23 references that are in the map. First posted on arXiv 3 Oct 2026.

Builds on

20 of 23 references.

References · 20

  1. 2016Concrete Problems in AI Safetycited by 1,642
  2. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 807
  3. 2017Deep Reinforcement Learning that Matterscited by 754
  4. 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 571
  5. 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 386
  6. 2023Reward Design with Language Modelscited by 261
  7. 2025Spurious Rewards: Rethinking Training Signals in RLVRcited by 209
  8. 2023Grounding Large Language Models in Interactive Environments with Online Reinforcement Learningcited by 195
  9. 2023Guiding Pretraining in Reinforcement Learning with Large Language Modelscited by 187
  10. 2019OpenSpiel: A Framework for Reinforcement Learning in Gamescited by 186
  11. 2023Text2Reward: Reward Shaping with Language Models for Reinforcement Learningcited by 160
  12. 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 158
8 more
  1. 2023Motif: Intrinsic Motivation from Artificial Intelligence Feedbackcited by 102
  2. 2025SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learningcited by 100
  3. 2025Auditing language models for hidden objectivescited by 83
  4. 2026RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL Systemcited by 24
  5. 2024RATE: Causal Explainability of Reward Models with Imperfect Counterfactualscited by 8
  6. 2026IR3: Contrastive Inverse Reinforcement Learning for Interpretable Detection and Mitigation of Reward Hackingcited by 5
  7. 2025The Alignment Auditor: A Bayesian Framework for Verifying and Refining LLM Objectivescited by 2
  8. 2026Policy-Invariant Reward Shaping from LLM Feedback: A Framework for Hybrid RL Agentscited by 1

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Reward Modeling for Reinforcement Learning-Based LLM Reasoning: Design, Challenges, and Evaluation
  2. 2026Binary Rewards and Reinforcement Learning: Fundamental Challenges
  3. 2024Sycophancy to Subterfuge: Investigating Reward-Tampering in Large Language Models
  4. 2026Do LLMs Learn from Rewards in Context? : Rethinking the role of reward in In-Context Reinforcement Learning
  5. 2025Teaching Models to Verbalize Reward Hacking in Chain-of-Thought Reasoning
  6. 2025Chasing the Tail: Effective Rubric-based Reward Modeling for Large Language Model Post-Training
  7. 2026Reasoning Arena: Trace Tournaments When Verifiable Rewards Fall Short
  8. 2026When Errors Can Be Beneficial: A Categorization of Imperfect Rewards for Policy Gradient