mlsanityData to 7 Oct 2026

PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNav

arXiv 2301.07302 ↗First posted 18 Jan 2023cs.LG cs.AI cs.ROcited by 91

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Abstract (arXiv)

We study ObjectGoal Navigation -- where a virtual robot situated in a new environment is asked to navigate to an object. Prior work has shown that imitation learning (IL) using behavior cloning (BC) on a dataset of human demonstrations achieves promising results. However, this has limitations -- 1) BC policies generalize poorly to new states, since the training mimics actions not their consequences, and 2) collecting demonstrations is expensive. On the other hand, reinforcement learning (RL) is trivially scalable, but requires careful reward engineering to achieve desirable behavior. We present PIRLNav, a two-stage learning scheme for BC pretraining on human demonstrations followed by RL-finetuning. This leads to a policy that achieves a success rate of 65.0% on ObjectNav (+5.0% absolute over previous state-of-the-art). Using this BCrightarrowRL training recipe, we present a rigorous empirical analysis of design choices. First, we investigate whether human demonstrations can be replaced with `free' (automatically generated) sources of demonstrations, e.g. shortest paths (SP) or task-agnostic frontier exploration (FE) trajectories. We find that BCrightarrowRL on human demonstrations outperforms BCrightarrowRL on SP and FE trajectories, even when controlled for same BC-pretraining success on train, and even on a subset of val episodes where BC-pretraining success favors the SP or FE policies. Next, we study how RL-finetuning performance scales with the size of the BC pretraining dataset. We find that as we increase the size of BC-pretraining dataset and get to high BC accuracies, improvements from RL-finetuning are smaller, and that 90% of the performance of our best BCrightarrowRL policy can be achieved with less than half the number of BC demonstrations. Finally, we analyze failure modes of our ObjectNav policies, and present guidelines for further improving them.

Key facts. Cited by 91 papers in the map (data through 7 Oct 2026). Builds on 45 of its 70 references that are in the map. First posted on arXiv 18 Jan 2023.

Builds on

45 of 70 references.

References · 45

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
  4. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  5. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  6. 2016Generative Adversarial Imitation Learningcited by 1,576
  7. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
  8. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
  9. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  10. 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 730
  11. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
  12. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 647
33 more
  1. 2018On Evaluation of Embodied Navigation Agentscited by 526
  2. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
  3. 2015Deep Recurrent Q-Learning for Partially Observable MDPscited by 457
  4. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  5. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 380
  6. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  7. 2021Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learningcited by 359
  8. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
  9. 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 338
  10. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  11. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
  12. 2022Interactive Language: Talking to Robots in Real Timecited by 217
  13. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
  14. 2018Visual Semantic Navigation using Scene Priorscited by 127
  15. 2020Phasic Policy Gradientcited by 121
  16. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
  17. 2022Habitat-Matterport 3D Semantics Datasetcited by 109
  18. 2019Embodied Question Answering in Photorealistic Environments with Point Cloud Perceptioncited by 103
  19. 2022Jump-Start Reinforcement Learningcited by 102
  20. 2017Grounded Language Learning in a Simulated 3D Worldcited by 100
  21. 2018Visual Representations for Semantic Target Driven Navigationcited by 89
  22. 2018Learning to Understand Goal Specifications by Modelling Rewardcited by 80
  23. 2022Offline Visual Representation Learning for Embodied Navigationcited by 74
  24. 2017Gated-Attention Architectures for Task-Oriented Language Groundingcited by 72
  25. 2018Neural Modular Control for Embodied Question Answeringcited by 56
  26. 2020An Exploration of Embodied Visual Explorationcited by 56
  27. 2020Imitating Interactive Intelligencecited by 55
  28. 2019Two Body Problem: Collaborative Visual Task Completioncited by 45
  29. 2020SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigationcited by 43
  30. 2021AW-Opt: Learning Robotic Skills with Imitation and Reinforcement at Scalecited by 43
  31. 2020Bridging the Imitation Gap by Adaptive Insubordinationcited by 38
  32. 2022Last-Mile Embodied Visual Navigationcited by 25
  33. 2017Understanding Early Word Learning in Situated Artificial Agentscited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 15; 2024: 24; 2025: 23; 2026: 29.

91 papers.

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  1. 2023Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?cited by 215
  2. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 201
  3. 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 162
  4. 2024From Imitation to Refinement -- Residual RL for Precise Assemblycited by 80
  5. 2024HM3D-OVON: A Dataset and Benchmark for Open-Vocabulary Object Goal Navigationcited by 71
  6. 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 68
  7. 2024FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuningcited by 54
  8. 2023SayNav: Grounding Large Language Models for Dynamic Planning to Navigation in New Environmentscited by 53
  9. 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigationcited by 50
  10. 2023SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real Worldcited by 47
  11. 2024Hand-Object Interaction Pretraining from Videoscited by 38
  12. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
38 more
  1. 2024CogNav: Cognitive Process Modeling for Object Goal Navigation with LLMscited by 32
  2. 2025UAV-ON: A Benchmark for Open-World Object Goal Navigation with Aerial Agentscited by 31
  3. 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 30
  4. 2023Promptable Behaviors: Personalizing Multi-Objective Rewards from Human Preferencescited by 25
  5. 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigationcited by 25
  6. 2024Bootstrapping Reinforcement Learning with Imitation for Vision-Based Agile Flightcited by 22
  7. 2024SAME: Learning Generic Language-Guided Visual Navigation with State-Adaptive Mixture of Expertscited by 16
  8. 2024Continuous Control with Coarse-to-fine Reinforcement Learningcited by 15
  9. 2024TopV-Nav: Unlocking the Top-View Spatial Reasoning Potential of MLLM for Zero-shot Object Navigationcited by 15
  10. 2024One Map to Find Them All: Real-time Open-Vocabulary Mapping for Zero-shot Multi-Object Navigationcited by 13
  11. 2025MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigationcited by 13
  12. 2023MOPA: Modular Object Navigation with PointGoal Agentscited by 11
  13. 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environmentscited by 11
  14. 2026VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memorycited by 10
  15. 2023HabiCrowd: A High Performance Simulator for Crowd-Aware Visual Navigationcited by 9
  16. 2023Exploitation-Guided Exploration for Semantic Embodied Navigationcited by 9
  17. 2025ForesightNav: Learning Scene Imagination for Efficient Explorationcited by 9
  18. 2025Mobi-π: Mobilizing Your Robot Learning Policycited by 9
  19. 2023Multimodal Large Language Model for Visual Navigationcited by 8
  20. 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localizationcited by 8
  21. 2025PanoNav: Mapless Zero-Shot Object Navigation with Panoramic Scene Parsing and Dynamic Memorycited by 8
  22. 2024Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialoguescited by 7
  23. 2025TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goalscited by 7
  24. 2023Learning with a Mole: Transferable latent spatial representations for navigation without reconstructioncited by 6
  25. 2024Perception Matters: Enhancing Embodied AI with Uncertainty-Aware Semantic Segmentationcited by 6
  26. 2023Visual Hindsight Self-Imitation Learning for Interactive Navigationcited by 5
  27. 2024DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenescited by 5
  28. 2025RAPID: Robust and Agile Planner Using Inverse Reinforcement Learning for Vision-Based Drone Navigationcited by 5
  29. 2026APEX: A Decoupled Memory-based Explorer for Asynchronous Aerial Object Goal Navigationcited by 5
  30. 2026LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigationcited by 5
  31. 2023Probable Object Location (POLo) Score Estimation for Efficient Object Goal Navigationcited by 4
  32. 2025RATE-Nav: Region-Aware Termination Enhancement for Zero-shot Object Navigation with Vision-Language Modelscited by 4
  33. 2026AirHunt: Bridging VLM Semantics and Continuous Planning for Efficient Aerial Object Navigationcited by 4
  34. 2026ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescuecited by 4
  35. 20263DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splattingcited by 3
  36. 2026Generalizable Dense Reward for Long-Horizon Robotic Taskscited by 3
  37. 2026Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigationcited by 3
  38. 2023Visual Semantic Navigation with Real Robotscited by 2

50 most cited of 91 All 91 (JSON)

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  1. 2025Posterior Behavioral Cloning: Pretraining BC Policies for Efficient RL Finetuning
  2. 2026Provably Efficient Policy-Reward Co-Pretraining for Adversarial Imitation Learning
  3. 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations
  4. 2021Imitation Learning: Progress, Taxonomies and Challenges
  5. 2023A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges
  6. 2021Manipulator-Independent Representations for Visual Imitation
  7. 2026NavOL: Navigation Policy with Online Imitation Learning
  8. 2020Imitating Unknown Policies via Exploration