MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation
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Abstract (arXiv)
Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training. However, existing zero-shot methods that build explicit 3D scene graphs often compress rich visual observations into text-only relations, leading to high construction cost, irreversible loss of visual evidence, and constrained vocabularies. To address these limitations, we introduce the Multi-modal 3D Scene Graph (M3DSG), which preserves visual cues by replacing textual relational edges with dynamically assigned images. Built on M3DSG, we propose MSGNav, a zero-shot navigation system that includes a Key Subgraph Selection module for efficient reasoning, an Adaptive Vocabulary Update module for open vocabulary support, and a Closed-Loop Reasoning module for accurate exploration reasoning. Additionally, we further identify the last mile problem in zero-shot navigation determining the feasible target location with a suitable final viewpoint, and propose a Visibility-based Viewpoint Decision module to explicitly resolve it. Comprehensive experimental results demonstrate that MSGNav achieves state-of-the-art performance on the challenging GOAT-Bench and HM3D-ObjNav benchmark. The code will be publicly available at https://github.com/ylwhxht/MSGNav.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 48 of its 50 references that are in the map. First posted on arXiv 13 Nov 2025.
Builds on
48 of 50 references.
References · 48
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023Segment Anythingcited by 8,234
- 2024GPT-4o System Cardcited by 4,588
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
- 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 503
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
- 2023Scaling Open-Vocabulary Object Detectioncited by 343
- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 280
36 more
- 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 205
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 196
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 160
- 2024InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environmentcited by 157
- 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 150
- 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 144
- 2023ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigationcited by 127
- 2023Discuss Before Moving: Visual Language Navigation via Multi-expert Discussionscited by 110
- 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 109
- 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
- 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNavcited by 93
- 2024MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language Navigationcited by 86
- 2024Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Modelscited by 79
- 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 75
- 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
- 2024HM3D-OVON: A Dataset and Benchmark for Open-Vocabulary Object Goal Navigationcited by 71
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 57
- 2023SayNav: Grounding Large Language Models for Dynamic Planning to Navigation in New Environmentscited by 53
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2023Navigating to Objects Specified by Imagescited by 51
- 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigationcited by 51
- 2021Curious Representation Learning for Embodied Intelligencecited by 44
- 2024End-to-End Navigation with Vision Language Models: Transforming Spatial Reasoning into Question-Answeringcited by 37
- 2023Context-Aware Entity Grounding with Open-Vocabulary 3D Scene Graphscited by 33
- 2024TANGO: Training-free Embodied AI Agents for Open-world Taskscited by 27
- 2024MC-GPT: Empowering Vision-and-Language Navigation with Memory Map and Reasoning Chainscited by 25
- 2025General Scene Adaptation for Vision-and-Language Navigationcited by 17
- 2024VLN-Game: Vision-Language Equilibrium Search for Zero-Shot Semantic Navigationcited by 11
- 2025DyNaVLM: Zero-Shot Vision-Language Navigation System with Dynamic Viewpoints and Self-Refining Graph Memorycited by 9
- 2024TINA: Think, Interaction, and Action Framework for Zero-Shot Vision Language Navigationcited by 7
- 2025Imaginative World Modeling with Scene Graphs for Embodied Agent Navigationcited by 6
- 2025SIGN: Safety-Aware Image-Goal Navigation for Autonomous Drones via Reinforcement Learningcited by 5
- 2025Graph2Nav: 3D Object-Relation Graph Generation to Robot Navigationcited by 4
- 2025RATE-Nav: Region-Aware Termination Enhancement for Zero-shot Object Navigation with Vision-Language Modelscited by 4
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Citing papers per year: 2026: 13.
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- 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agentscited by 3
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoningcited by 3
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harnesscited by 3
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQAcited by 1
- 2026EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigationcited by 1
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memorycited by 1
- 2026RoboAtlas: Contextual Active SLAMcited by 1
- 2026EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigationcited by 0
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generationcited by 0
- 2026From Region Arrival to Instance-Level Grounding in Vision-and-Language Navigationcited by 0
- 2026OptiSight: Bridging Semantic Reasoning and Geometric Control for Embodied Navigationcited by 0
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigationcited by 0
- 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worlds30 Sep 2026
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness14 Sep 2026
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation29 Aug 2026
- 2026OptiSight: Bridging Semantic Reasoning and Geometric Control for Embodied Navigation24 Aug 2026
- 2026From Region Arrival to Instance-Level Grounding in Vision-and-Language Navigation4 Jul 2026
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generation1 Jul 2026
- 2026RoboAtlas: Contextual Active SLAM24 Jun 2026
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory22 Jun 2026
- 2026EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigation16 Jun 2026
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning8 Jun 2026
- 2026EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation2 Jun 2026
- 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents21 Apr 2026
1 more
- 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agentscited by 3
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoningcited by 3
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harnesscited by 3
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memorycited by 1
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness14 Sep 2026
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory22 Jun 2026
- 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning8 Jun 2026
- 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents21 Apr 2026
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQAcited by 1
- 2026RoboAtlas: Contextual Active SLAMcited by 1
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generationcited by 0
- 2026From Region Arrival to Instance-Level Grounding in Vision-and-Language Navigationcited by 0
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigationcited by 0
- 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worldscited by 0
- 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worlds30 Sep 2026
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation29 Aug 2026
- 2026From Region Arrival to Instance-Level Grounding in Vision-and-Language Navigation4 Jul 2026
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generation1 Jul 2026
- 2026RoboAtlas: Contextual Active SLAM24 Jun 2026
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA10 Mar 2026