mlsanityData to 13 Oct 2026

Imitating Interactive Intelligence

arXiv 2012.05672 ↗First posted 10 Dec 2020cs.LG cs.AI cs.MAcited by 55

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Abstract (arXiv)

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial agents that can interact naturally with humans using the simplification of a virtual environment. This setting nevertheless integrates a number of the central challenges of artificial intelligence (AI) research: complex visual perception and goal-directed physical control, grounded language comprehension and production, and multi-agent social interaction. To build agents that can robustly interact with humans, we would ideally train them while they interact with humans. However, this is presently impractical. Therefore, we approximate the role of the human with another learned agent, and use ideas from inverse reinforcement learning to reduce the disparities between human-human and agent-agent interactive behaviour. Rigorously evaluating our agents poses a great challenge, so we develop a variety of behavioural tests, including evaluation by humans who watch videos of agents or interact directly with them. These evaluations convincingly demonstrate that interactive training and auxiliary losses improve agent behaviour beyond what is achieved by supervised learning of actions alone. Further, we demonstrate that agent capabilities generalise beyond literal experiences in the dataset. Finally, we train evaluation models whose ratings of agents agree well with human judgement, thus permitting the evaluation of new agent models without additional effort. Taken together, our results in this virtual environment provide evidence that large-scale human behavioural imitation is a promising tool to create intelligent, interactive agents, and the challenge of reliably evaluating such agents is possible to surmount.

Key facts. Cited by 55 papers in the map (data through 13 Oct 2026). First posted on arXiv 10 Dec 2020.

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Citing papers per year: 2021: 14; 2022: 14; 2023: 17; 2024: 8; 2025: 2.

55 papers.

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  1. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,502
  2. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,531
  3. 2023CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Societycited by 1,365
  4. 2021Perceiver IO: A General Architecture for Structured Inputs & Outputscited by 625
  5. 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 473
  6. 2022VIMA: General Robot Manipulation with Multimodal Promptscited by 404
  7. 2021Pretrained Transformers as Universal Computation Enginescited by 162
  8. 2021Collaborating with Humans without Human Datacited by 140
  9. 2023Vision-Language Models as Success Detectorscited by 140
  10. 2023SmartPlay: A Benchmark for LLMs as Intelligent Agentscited by 124
  11. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
  12. 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulationcited by 109
38 more
  1. 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNavcited by 92
  2. 2021SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decompositioncited by 69
  3. 2024Scaling Instructable Agents Across Many Simulated Worldscited by 69
  4. 2023Learning to Model the World with Languagecited by 68
  5. 2021Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completioncited by 58
  6. 2022Semantic Exploration from Language Abstractions and Pretrained Representationscited by 51
  7. 2021Language Grounding with 3D Objectscited by 43
  8. 2024CivRealm: A Learning and Reasoning Odyssey in Civilization for Decision-Making Agentscited by 41
  9. 2023Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Predictioncited by 39
  10. 2024True Knowledge Comes from Practice: Aligning LLMs with Embodied Environments via Reinforcement Learningcited by 36
  11. 2023DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelinescited by 35
  12. 2023Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedbackcited by 31
  13. 2023Distilling Internet-Scale Vision-Language Models into Embodied Agentscited by 30
  14. 2024Taking AI Welfare Seriouslycited by 29
  15. 2025SIMA 2: A Generalist Embodied Agent for Virtual Worldscited by 28
  16. 2022Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedbackcited by 26
  17. 2021Symbolic Behaviour in Artificial Intelligencecited by 25
  18. 2021Transflower: probabilistic autoregressive dance generation with multimodal attentioncited by 22
  19. 2022Mind the gap: Challenges of deep learning approaches to Theory of Mindcited by 21
  20. 2022Emergent Bartering Behaviour in Multi-Agent Reinforcement Learningcited by 19
  21. 2021Teaching Autoregressive Language Models Complex Tasks By Demonstrationcited by 15
  22. 2022IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022cited by 14
  23. 2021Imitation by Predicting Observationscited by 13
  24. 2023Transforming Human-Centered AI Collaboration: Redefining Embodied Agents Capabilities through Interactive Grounded Language Instructionscited by 13
  25. 2023Combining Behaviors with the Successor Features Keyboardcited by 12
  26. 2024LEGENT: Open Platform for Embodied Agentscited by 12
  27. 2023NetHack is Hard to Hackcited by 11
  28. 2022Collecting Interactive Multi-modal Datasets for Grounded Language Understandingcited by 10
  29. 2024Proximal Policy Distillationcited by 9
  30. 2024GROOT-2: Weakly Supervised Multi-Modal Instruction Following Agentscited by 9
  31. 2021SocialAI: Benchmarking Socio-Cognitive Abilities in Deep Reinforcement Learning Agentscited by 7
  32. 2022Explainability Via Causal Self-Talkcited by 6
  33. 2022Evaluating Multimodal Interactive Agentscited by 5
  34. 2021Modelling the development of counting with memory-augmented neural networkscited by 4
  35. 2022Human-centered mechanism design with Democratic AIcited by 3
  36. 2023Hierarchical reinforcement learning with natural language subgoalscited by 3
  37. 2023From Conceptual Spaces to Quantum Concepts: Formalising and Learning Structured Conceptual Modelscited by 3
  38. 2025TCPO: Thought-Centric Preference Optimization for Effective Embodied Decision-makingcited by 3

50 most cited of 55 All 55 (JSON)

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  1. 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning
  2. 2019Learning to Interactively Learn and Assist
  3. 2025SIL: Symbiotic Interactive Learning for Language-Conditioned Human-Agent Co-Adaptation
  4. 2024Agent AI: Surveying the Horizons of Multimodal Interaction
  5. 2023Generative Agents: Interactive Simulacra of Human Behavior
  6. 2025Embodied AI Agents: Modeling the World
  7. 2024Simulating User Agents for Embodied Conversational-AI
  8. 2024An Interactive Agent Foundation Model