mlsanityData to 14 Oct 2026

Integrating Learning-Based Manipulation and Physics-Based Locomotion for Whole-Body Badminton Robot Control

arXiv 2504.17771 ↗First posted 24 Apr 2025cs.RO cs.AI cs.LGcited by 4

On the map: Offline RL and imitation learning from data → Real-world robot offline RL

also in 1 more
Abstract (arXiv)

Learning-based methods, such as imitation learning (IL) and reinforcement learning (RL), can produce excel control policies over challenging agile robot tasks, such as sports robot. However, no existing work has harmonized learning-based policy with model-based methods to reduce training complexity and ensure the safety and stability for agile badminton robot control. In this paper, we introduce Hamlet, a novel hybrid control system for agile badminton robots. Specifically, we propose a model-based strategy for chassis locomotion which provides a base for arm policy. We introduce a physics-informed "IL+RL" training framework for learning-based arm policy. In this train framework, a model-based strategy with privileged information is used to guide arm policy training during both IL and RL phases. In addition, we train the critic model during IL phase to alleviate the performance drop issue when transitioning from IL to RL. We present results on our self-engineered badminton robot, achieving 94.5% success rate against the serving machine and 90.7% success rate against human players. Our system can be easily generalized to other agile mobile manipulation tasks such as agile catching and table tennis. Our project website: https://dreamstarring.github.io/HAMLET/.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 23 of its 36 references that are in the map. First posted on arXiv 24 Apr 2025.

Builds on

23 of 36 references.

References · 23

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
  3. 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 743
  4. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  5. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
  6. 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperationcited by 391
  7. 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 121
  8. 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNavcited by 93
  9. 2021AW-Opt: Learning Robotic Skills with Imitation and Reinforcement at Scalecited by 44
  10. 2022Combining Learning-based Locomotion Policy with Model-based Manipulation for Legged Mobile Manipulatorscited by 37
  11. 2020TTNet: Real-time temporal and spatial video analysis of table tenniscited by 36
  12. 2020Learning to Play Table Tennis From Scratch using Muscular Robotscited by 35
11 more
  1. 2022i-Sim2Real: Reinforcement Learning of Robotic Policies in Tight Human-Robot Interaction Loopscited by 32
  2. 2024Achieving Human Level Competitive Robot Table Tenniscited by 27
  3. 2020Robotic Table Tennis with Model-Free Reinforcement Learningcited by 15
  4. 2023Robotic Table Tennis: A Case Study into a High Speed Learning Systemcited by 13
  5. 2023Cherry-Picking with Reinforcement Learning : Robust Dynamic Grasping in Unstable Conditionscited by 11
  6. 2022GoalsEye: Learning High Speed Precision Table Tennis on a Physical Robotcited by 9
  7. 2020Catch the Ball: Accurate High-Speed Motions for Mobile Manipulators via Inverse Dynamics Learningcited by 8
  8. 2022Athletic Mobile Manipulator System for Robotic Wheelchair Tenniscited by 8
  9. 2023Agile Catching with Whole-Body MPC and Blackbox Policy Learningcited by 8
  10. 2024Multi-Camera Asynchronous Ball Localization and Trajectory Prediction with Factor Graphs and Human Posescited by 4
  11. 2024Human Mimetic Forearm Design with Radioulnar Joint using Miniature Bone-Muscle Modules and Its Applicationscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 2.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Learning coordinated badminton skills for legged manipulators
  2. 2026Learning Human-Like Badminton Skills for Humanoid Robots
  3. 2026Humanoid Badminton: Learning Dynamic Racket Skills from Limited Human Motion Data ↗
  4. 2025HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning
  5. 2025Catching Spinning Table Tennis Balls in Simulation with End-to-End Curriculum Reinforcement Learning
  6. 2020Learning Agile Robotic Locomotion Skills by Imitating Animals
  7. 2025PACE: Physics Augmentation for Coordinated End-to-end Reinforcement Learning toward Versatile Humanoid Table Tennis
  8. 2024An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement