Visual Hindsight Self-Imitation Learning for Interactive Navigation
On the map: Offline RL and imitation learning from data → Language-conditioned policies and VLAs
Abstract (arXiv)
Interactive visual navigation tasks, which involve following instructions to reach and interact with specific targets, are challenging not only because successful experiences are very rare but also because the complex visual inputs require a substantial number of samples. Previous methods for these tasks often rely on intricately designed dense rewards or the use of expensive expert data for imitation learning. To tackle these challenges, we propose a novel approach, Visual Hindsight Self-Imitation Learning (VHS) for enhancing sample efficiency through hindsight goal re-labeling and self-imitation. We also introduce a prototypical goal embedding method derived from experienced goal observations, that is particularly effective in vision-based and partially observable environments. This embedding technique allows the agent to visually reinterpret its unsuccessful attempts, enabling vision-based goal re-labeling and self-imitation from enhanced successful experiences. Experimental results show that VHS outperforms existing techniques in interactive visual navigation tasks, confirming its superior performance and sample efficiency.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Language-conditioned policies and VLAs, one of 13 directions in Offline RL and imitation learning from data. Builds on 54 of its 76 references that are in the map. First posted on arXiv 5 Dec 2023.
Builds on
54 of 76 references.
Closest ancestors · 2
Same direction, newest first
- 2021VOILA: Visual-Observation-Only Imitation Learning for Autonomous Navigation19 May
- 2020Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning30 Sep
Other references · 52
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38 more
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2024: 1; 2025: 2; 2026: 2.
5 papers.
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- 2025From Sparse to Dense: Toddler-inspired Reward Transition in Goal-Oriented Reinforcement Learningcited by 2
- 2026Self-Imitated Diffusion Policy for Efficient and Robust Visual Navigationcited by 1
- 2026Match or Replay: Self Imitating Proximal Policy Optimizationcited by 0
- 2026Match or Replay: Self Imitating Proximal Policy Optimization29 Mar 2026
- 2026Self-Imitated Diffusion Policy for Efficient and Robust Visual Navigation30 Jan 2026
- 2025ViSA-Flow: Accelerating Robot Skill Learning via Large-Scale Video Semantic Action Flow2 May 2025
- 2025From Sparse to Dense: Toddler-inspired Reward Transition in Goal-Oriented Reinforcement Learning29 Jan 2025
- 2024Unveiling the Significance of Toddler-Inspired Reward Transition in Goal-Oriented Reinforcement Learning11 Mar 2024
Similar, not cited
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- 2022Understanding Hindsight Goal Relabeling from a Divergence Minimization Perspective
- 2023Understanding Representations Pretrained with Auxiliary Losses for Embodied Agent Planning
- 2026IntentNav: Learning Spatial-Visual Object Navigation from Human Demonstrations ↗
- 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation
- 2026Less Is More: Scalable Visual Navigation from Limited Data
- 2025GoViG: Goal-Conditioned Visual Navigation Instruction Generation via Multimodal Reasoning
- 2018Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation
- 2020Learning Object Relation Graph and Tentative Policy for Visual Navigation