mlsanityData to 7 Oct 2026

SayNav: Grounding Large Language Models for Dynamic Planning to Navigation in New Environments

arXiv 2309.04077 ↗First posted 8 Sep 2023cs.RO cs.AIcited by 53

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Abstract (arXiv)

Semantic reasoning and dynamic planning capabilities are crucial for an autonomous agent to perform complex navigation tasks in unknown environments. It requires a large amount of common-sense knowledge, that humans possess, to succeed in these tasks. We present SayNav, a new approach that leverages human knowledge from Large Language Models (LLMs) for efficient generalization to complex navigation tasks in unknown large-scale environments. SayNav uses a novel grounding mechanism, that incrementally builds a 3D scene graph of the explored environment as inputs to LLMs, for generating feasible and contextually appropriate high-level plans for navigation. The LLM-generated plan is then executed by a pre-trained low-level planner, that treats each planned step as a short-distance point-goal navigation sub-task. SayNav dynamically generates step-by-step instructions during navigation and continuously refines future steps based on newly perceived information. We evaluate SayNav on multi-object navigation (MultiON) task, that requires the agent to utilize a massive amount of human knowledge to efficiently search multiple different objects in an unknown environment. We also introduce a benchmark dataset for MultiON task employing ProcTHOR framework that provides large photo-realistic indoor environments with variety of objects. SayNav achieves state-of-the-art results and even outperforms an oracle based baseline with strong ground-truth assumptions by more than 8% in terms of success rate, highlighting its ability to generate dynamic plans for successfully locating objects in large-scale new environments. The code, benchmark dataset and demonstration videos are accessible at https://www.sri.com/ics/computer-vision/saynav.

Key facts. Cited by 53 papers in the map (data through 7 Oct 2026). Builds on 37 of its 49 references that are in the map. First posted on arXiv 8 Sep 2023.

Builds on

37 of 49 references.

References · 37

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2022Training language models to follow instructions with human feedbackcited by 15,712
  4. 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,016
  5. 2023A Survey of Large Language Modelscited by 2,537
  6. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  7. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,037
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  9. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  10. 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,057
  11. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  12. 2023Instruction Tuning with GPT-4cited by 676
25 more
  1. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 598
  2. 2018On Evaluation of Embodied Navigation Agentscited by 526
  3. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  4. 2023LLM+P: Empowering Large Language Models with Optimal Planning Proficiencycited by 496
  5. 2022LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Modelscited by 459
  6. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  7. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  8. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
  9. 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
  10. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  11. 2023ViNT: A Foundation Model for Visual Navigationcited by 210
  12. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
  13. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  14. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  15. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  16. 2023Segment Anything Is Not Always Perfect: An Investigation of SAM on Different Real-world Applicationscited by 121
  17. 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 118
  18. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
  19. 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
  20. 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNavcited by 91
  21. 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
  22. 2020AllenAct: A Framework for Embodied AI Researchcited by 54
  23. 2019Benchmarking Classic and Learned Navigation in Complex 3D Environmentscited by 24
  24. 2022Multi-Object Navigation with dynamically learned neural implicit representationscited by 21
  25. 2022Learning Active Camera for Multi-Object Navigationcited by 20

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 4; 2024: 12; 2025: 24; 2026: 13.

53 papers.

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  1. 2023A Survey on Multimodal Large Language Models for Autonomous Drivingcited by 288
  2. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  3. 2024LLMs Can't Plan, But Can Help Planning in LLM-Modulo Frameworkscited by 178
  4. 2024Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Modelscited by 79
  5. 2023Evaluating Spatial Understanding of Large Language Modelscited by 65
  6. 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 56
  7. 2024On the Prospects of Incorporating Large Language Models (LLMs) in Automated Planning and Scheduling (APS)cited by 40
  8. 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
  9. 2025A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Modelscited by 36
  10. 2023SurrealDriver: Designing LLM-powered Generative Driver Agent Framework based on Human Drivers' Driving-thinking Datacited by 24
  11. 2025Building a Mind Palace: Structuring Environment-Grounded Semantic Graphs for Effective Long Video Analysis with LLMscited by 19
  12. 2025Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigationcited by 16
38 more
  1. 2024"Where am I?" Scene Retrieval with Languagecited by 15
  2. 2025MobileVLA-R1: Reinforcing Vision-Language-Action for Mobile Robotscited by 15
  3. 2023Advances in Embodied Navigation Using Large Language Models: A Surveycited by 14
  4. 2024Large Language Models for Human-like Autonomous Driving: A Surveycited by 14
  5. 2025MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigationcited by 13
  6. 2024LLM-enhanced Scene Graph Learning for Household Rearrangementcited by 12
  7. 2025SocialNav: Training Human-Inspired Foundation Model for Socially-Aware Embodied Navigationcited by 12
  8. 2024Guide-LLM: An Embodied LLM Agent and Text-Based Topological Map for Robotic Guidance of People with Visual Impairmentscited by 10
  9. 2025Hierarchical Planning for Complex Tasks with Knowledge Graph-RAG and Symbolic Verificationcited by 9
  10. 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
  11. 2026AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harnesscited by 6
  12. 2025SayCoNav: Utilizing Large Language Models for Adaptive Collaboration in Decentralized Multi-Robot Navigationcited by 5
  13. 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
  14. 2025EfficientNav: Towards On-Device Object-Goal Navigation with Navigation Map Caching and Retrievalcited by 5
  15. 2024Cognitive Planning for Object Goal Navigation using Generative AI Modelscited by 4
  16. 2025EvolveNav: Empowering LLM-Based Vision-Language Navigation via Self-Improving Embodied Reasoningcited by 4
  17. 2025Human-like Navigation in a World Built for Humanscited by 4
  18. 2026OxyGen: Unified KV Cache Management for VLA Inference under Multi-Task Parallelismcited by 4
  19. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  20. 2025ATLASv2: LLM-Guided Adaptive Landmark Acquisition and Navigation on the Edgecited by 3
  21. 2025GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answeringcited by 3
  22. 2026Your Vision-Language-Action Model Already Has Attention Heads For Path Deviation Detectioncited by 3
  23. 2026Can a Robot Walk the Robotic Dog: Triple-Zero Collaborative Navigation for Heterogeneous Multi-Agent Systemscited by 3
  24. 2026Stop Wandering: Efficient Vision-Language Navigation via Metacognitive Reasoningcited by 3
  25. 2026SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoningcited by 3
  26. 2024OpenObject-NAV: Open-Vocabulary Object-Oriented Navigation Based on Dynamic Carrier-Relationship Scene Graphcited by 2
  27. 2025EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environmentscited by 2
  28. 2025From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomycited by 2
  29. 2025Exploring 3D Reasoning-Driven Planning: From Implicit Human Intentions to Route-Aware Activity Planningcited by 2
  30. 2025CoSpace: Benchmarking Continuous Space Perception Ability for Vision-Language Modelscited by 1
  31. 2025General-Purpose Robotic Navigation via LVLM-Orchestrated Perception, Reasoning, and Actingcited by 1
  32. 2026ConsistNav: Closing the Action Consistency Gap in Zero-Shot Object Navigation with Semantic Executive Controlcited by 1
  33. 2026MobileVLA-R1 2.0: RL-Enhanced Reasoning for Mobile Robot Controlcited by 1
  34. 2024Build Once, Monitor Continuously: Persistent Semantic Mapping via Autonomous Exploration and Open-Vocabulary Object Updatescited by 0
  35. 2025Visual Environment-Interactive Planning for Embodied Complex-Question Answeringcited by 0
  36. 2025Multi-Object Grounding via Hierarchical Contrastive Siamese Transformerscited by 0
  37. 2025Prompting Robot Teams with Natural Languagecited by 0
  38. 2026Object Search in Partially-Known Environments via LLM-informed Model-based Planning and Prompt Selectioncited by 0

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