Learning Dexterous Manipulation Policies from Experience and Imitation
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Abstract (arXiv)
We explore learning-based approaches for feedback control of a dexterous five-finger hand performing non-prehensile manipulation. First, we learn local controllers that are able to perform the task starting at a predefined initial state. These controllers are constructed using trajectory optimization with respect to locally-linear time-varying models learned directly from sensor data. In some cases, we initialize the optimizer with human demonstrations collected via teleoperation in a virtual environment. We demonstrate that such controllers can perform the task robustly, both in simulation and on the physical platform, for a limited range of initial conditions around the trained starting state. We then consider two interpolation methods for generalizing to a wider range of initial conditions: deep learning, and nearest neighbors. We find that nearest neighbors achieve higher performance. Nevertheless, the neural network has its advantages: it uses only tactile and proprioceptive feedback but no visual feedback about the object (i.e. it performs the task blind) and learns a time-invariant policy. In contrast, the nearest neighbors method switches between time-varying local controllers based on the proximity of initial object states sensed via motion capture. While both generalization methods leave room for improvement, our work shows that (i) local trajectory-based controllers for complex non-prehensile manipulation tasks can be constructed from surprisingly small amounts of training data, and (ii) collections of such controllers can be interpolated to form more global controllers. Results are summarized in the supplementary video: https://youtu.be/E0wmO6deqjo
Key facts. Cited by 32 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Nov 2016.
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Citing papers per year: 2018: 1; 2019: 0; 2020: 1; 2021: 7; 2022: 13; 2023: 5; 2024: 4; 2025: 1.
32 papers.
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- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
- 2021A System for General In-Hand Object Re-Orientationcited by 155
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 124
- 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 102
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 92
- 2021Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Interventioncited by 90
- 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learningcited by 83
- 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulationcited by 75
- 2021A Workflow for Offline Model-Free Robotic Reinforcement Learningcited by 68
- 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Realitycited by 52
20 more
- 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 49
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
- 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
- 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Graspscited by 27
- 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulationcited by 22
- 2024Lessons from Learning to Spin "Pens"cited by 22
- 2022Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidancecited by 20
- 2022DualAfford: Learning Collaborative Visual Affordance for Dual-gripper Manipulationcited by 18
- 2023REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulationcited by 12
- 2021Interpretable Model-based Hierarchical Reinforcement Learning using Inductive Logic Programmingcited by 8
- 2022All the Feels: A dexterous hand with large-area tactile sensingcited by 7
- 2024Vegetable Peeling: A Case Study in Constrained Dexterous Manipulationcited by 7
- 2023Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculumcited by 5
- 2024RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Handscited by 3
- 2024Diffusion-Informed Probabilistic Contact Search for Multi-Finger Manipulationcited by 2
- 2025Population-Coded Spiking Neural Networks for High-Dimensional Robotic Controlcited by 1
- 2021Design of an Affordable Prosthetic Arm Equipped with Deep Learning Vision-Based Manipulationcited by 0
- 2022Malleable Agents for Re-Configurable Robotic Manipulatorscited by 0
- 2022Evaluating the Effectiveness of Corrective Demonstrations and a Low-Cost Sensor for Dexterous Manipulationcited by 0
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecturecited by 0
- 2025Population-Coded Spiking Neural Networks for High-Dimensional Robotic Control12 Oct 2025
- 2024Diffusion-Informed Probabilistic Contact Search for Multi-Finger Manipulation1 Oct 2024
- 2024RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands20 Aug 2024
- 2024Lessons from Learning to Spin "Pens"26 Jul 2024
- 2024Vegetable Peeling: A Case Study in Constrained Dexterous Manipulation10 Jul 2024
- 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation25 Oct 2023
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture28 Sep 2023
- 2023REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulation6 Sep 2023
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning2 Apr 2023
- 2023Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum14 Mar 2023
- 2022Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance19 Dec 2022
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes21 Nov 2022
20 more
- 2022All the Feels: A dexterous hand with large-area tactile sensing27 Oct 2022
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality25 Oct 2022
- 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Reality12 Oct 2022
- 2022In-Hand Object Rotation via Rapid Motor Adaptation10 Oct 2022
- 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Grasps22 Sep 2022
- 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrations11 Jul 2022
- 2022DualAfford: Learning Collaborative Visual Affordance for Dual-gripper Manipulation5 Jul 2022
- 2022Evaluating the Effectiveness of Corrective Demonstrations and a Low-Cost Sensor for Dexterous Manipulation15 Apr 2022
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordance5 Apr 2022
- 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation24 Mar 2022
- 2022Malleable Agents for Re-Configurable Robotic Manipulators4 Feb 2022
- 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learning4 Nov 2021
- 2021A System for General In-Hand Object Re-Orientation4 Nov 2021
- 2021A Workflow for Offline Model-Free Robotic Reinforcement Learning22 Sep 2021
- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations30 Jul 2021
- 2021Interpretable Model-based Hierarchical Reinforcement Learning using Inductive Logic Programming21 Jun 2021
- 2021Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Intervention22 Apr 2021
- 2021Design of an Affordable Prosthetic Arm Equipped with Deep Learning Vision-Based Manipulation3 Mar 2021
- 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning27 Oct 2020
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skills26 Feb 2018
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 124
- 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learningcited by 83
- 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulationcited by 75
- 2021A Workflow for Offline Model-Free Robotic Reinforcement Learningcited by 68
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
- 2023REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulationcited by 12
- 2024RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Handscited by 3
- 2022Evaluating the Effectiveness of Corrective Demonstrations and a Low-Cost Sensor for Dexterous Manipulationcited by 0
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecturecited by 0
- 2024RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands20 Aug 2024
- 2023CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture28 Sep 2023
- 2023REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulation6 Sep 2023
- 2022Evaluating the Effectiveness of Corrective Demonstrations and a Low-Cost Sensor for Dexterous Manipulation15 Apr 2022
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordance5 Apr 2022
- 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation24 Mar 2022
- 2021A Workflow for Offline Model-Free Robotic Reinforcement Learning22 Sep 2021
- 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning27 Oct 2020
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skills26 Feb 2018
- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
- 2021A System for General In-Hand Object Re-Orientationcited by 155
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
- 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 102
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 92
- 2021Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Interventioncited by 90
- 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Realitycited by 52
- 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 49
- 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
- 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Graspscited by 27
- 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulationcited by 22
12 most cited of 22 All 22 (JSON)
- 2025Population-Coded Spiking Neural Networks for High-Dimensional Robotic Control12 Oct 2025
- 2024Lessons from Learning to Spin "Pens"26 Jul 2024
- 2024Vegetable Peeling: A Case Study in Constrained Dexterous Manipulation10 Jul 2024
- 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation25 Oct 2023
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning2 Apr 2023
- 2023Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum14 Mar 2023
- 2022Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance19 Dec 2022
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes21 Nov 2022
- 2022All the Feels: A dexterous hand with large-area tactile sensing27 Oct 2022
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality25 Oct 2022
- 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Reality12 Oct 2022
- 2022In-Hand Object Rotation via Rapid Motor Adaptation10 Oct 2022
12 newest of 22 All 22 (JSON)