mlsanityData to 7 Oct 2026

Rotation-Aware Point-Cloud Embeddings for Vision-Based In-Hand Reorientation

arXiv 2606.21788 ↗First posted 19 Jun 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Point-cloud goals provide a direct way to specify dexterous in-hand reorientation: instead of defining an object-specific pose frame or estimating 6D pose at test time, the policy is given the desired 3D geometry of the object. Yet raw point-cloud goal conditioning is poorly conditioned for policy learning. Current and goal clouds are unordered, independently sampled, and often visibility-dependent, so their discrepancy entangles object rotation with permutation, resampling, and unstable correspondence structure. For this reason, prior point-cloud manipulation methods typically add structure outside the representation itself, such as explicit pose or relative-pose inputs, dense flow features, or distillation from privileged teachers. We close this gap by learning a rotation-aware point-cloud embedding whose Euclidean latent distance is calibrated to the SO(3) geodesic error between object orientations. The resulting representation turns current-goal comparison into a smooth control signal, allowing a model-free RL policy to act from current and goal point-cloud embeddings, proprioception, and centroid metadata, without object pose, relative pose, dense flow, or teacher-action supervision. In in-hand reorientation experiments, this interface matches privileged-state and distillation-based baselines while avoiding brittle test-time computation of structured pose or flow inputs. These results suggest that point-cloud goals become practical for this task when the representation, rather than an external module, encodes the task-relevant geometry of rotation. We also show evidence that generic visual point-cloud pretraining is insufficient for such a current-goal comparison because it discards the task-relevant state and preserves only shape features.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 27 of its 35 references that are in the map. First posted on arXiv 19 Jun 2026.

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27 of 35 references.

References · 27

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15 more
  1. 2019Skew-Fit: State-Covering Self-Supervised Reinforcement Learningcited by 171
  2. 2021A System for General In-Hand Object Re-Orientationcited by 155
  3. 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 135
  4. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 92
  5. 2023PolarNet: 3D Point Clouds for Language-Guided Robotic Manipulationcited by 56
  6. 2019Exploration via Hindsight Goal Generationcited by 53
  7. 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 49
  8. 2024Point Cloud Matters: Rethinking the Impact of Different Observation Spaces on Robot Learningcited by 45
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  13. 2018Robustness via Retrying: Closed-Loop Robotic Manipulation with Self-Supervised Learningcited by 19
  14. 2024SculptDiff: Learning Robotic Clay Sculpting from Humans with Goal Conditioned Diffusion Policycited by 7
  15. 2025DexReMoE:In-hand Reorientation of General Object via Mixtures of Expertscited by 2

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