Learning to Fit Morphable Models
Not on the map. Why?
Abstract (arXiv)
Fitting parametric models of human bodies, hands or faces to sparse input signals in an accurate, robust, and fast manner has the promise of significantly improving immersion in AR and VR scenarios. A common first step in systems that tackle these problems is to regress the parameters of the parametric model directly from the input data. This approach is fast, robust, and is a good starting point for an iterative minimization algorithm. The latter searches for the minimum of an energy function, typically composed of a data term and priors that encode our knowledge about the problem's structure. While this is undoubtedly a very successful recipe, priors are often hand defined heuristics and finding the right balance between the different terms to achieve high quality results is a non-trivial task. Furthermore, converting and optimizing these systems to run in a performant way requires custom implementations that demand significant time investments from both engineers and domain experts. In this work, we build upon recent advances in learned optimization and propose an update rule inspired by the classic Levenberg-Marquardt algorithm. We show the effectiveness of the proposed neural optimizer on three problems, 3D body estimation from a head-mounted device, 3D body estimation from sparse 2D keypoints and face surface estimation from dense 2D landmarks. Our method can easily be applied to new model fitting problems and offers a competitive alternative to well-tuned 'traditional' model fitting pipelines, both in terms of accuracy and speed.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 59 of its 90 references that are in the map. First posted on arXiv 29 Nov 2021.
Builds on
59 of 90 references.
References · 59
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2015Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shiftcited by 6,979
- 2016Layer Normalizationcited by 5,579
- 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,016
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
38 more
- 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 631
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2016Learning to learn by gradient descent by gradient descentcited by 616
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
- 20193D Morphable Face Models -- Past, Present and Futurecited by 269
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2017A General and Adaptive Robust Loss Functioncited by 236
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
- 2021Fake It Till You Make It: Face analysis in the wild using synthetic data alonecited by 200
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
- 2015Training Very Deep Networkscited by 172
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
- 2017Solving ill-posed inverse problems using iterative deep neural networkscited by 145
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
- 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
- 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
- 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 78
- 2021Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Cameracited by 70
- 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 65
- 2020Neural Descent for Visual 3D Human Pose and Shapecited by 60
- 20203D Multi-bodies: Fitting Sets of Plausible 3D Human Models to Ambiguous Image Datacited by 50
50 most cited of 59 All 59 (JSON)
Built on by
Citing papers per year: 2022: 1; 2023: 5; 2024: 7; 2025: 0; 2026: 3.
16 papers.
Sort:
By area:
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generationcited by 75
- 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 44
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 41
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimationcited by 24
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observationscited by 17
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Camerascited by 12
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstructioncited by 6
- 2024MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypointscited by 3
4 more
- 2024Personalized 3D Human Pose and Shape Refinementcited by 2
- 2024Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recoverycited by 1
- 2026Flexible Geometric Guidance for Probabilistic Human Pose Estimation with Diffusion Modelscited by 0
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recoverycited by 0
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2026Flexible Geometric Guidance for Probabilistic Human Pose Estimation with Diffusion Models3 Feb 2026
- 2024MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints10 Apr 2024
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos26 Mar 2024
- 2024Personalized 3D Human Pose and Shape Refinement18 Mar 2024
- 2024Score-Guided Diffusion for 3D Human Recovery14 Mar 2024
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Cameras26 Jan 2024
- 2024Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recovery25 Jan 2024
- 2024RoHM: Robust Human Motion Reconstruction via Diffusion16 Jan 2024
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations22 Aug 2023
- 2023ReFit: Recurrent Fitting Network for 3D Human Recovery22 Aug 2023
4 more
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling17 Aug 2023
- 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimation7 Jul 2023
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesis21 Apr 2023
- 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation29 Mar 2022
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generationcited by 75
- 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 44
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 41
- 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimationcited by 24
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observationscited by 17
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Camerascited by 12
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstructioncited by 6
- 2024MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypointscited by 3
- 2024Personalized 3D Human Pose and Shape Refinementcited by 2
12 most cited of 14 All 14 (JSON)
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2024MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints10 Apr 2024
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos26 Mar 2024
- 2024Personalized 3D Human Pose and Shape Refinement18 Mar 2024
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Cameras26 Jan 2024
- 2024Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recovery25 Jan 2024
- 2024RoHM: Robust Human Motion Reconstruction via Diffusion16 Jan 2024
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations22 Aug 2023
- 2023ReFit: Recurrent Fitting Network for 3D Human Recovery22 Aug 2023
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling17 Aug 2023
- 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimation7 Jul 2023
12 newest of 14 All 14 (JSON)