mlsanityData to 7 Oct 2026

TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes

arXiv 2203.09440 ↗First posted 17 Mar 2022cs.CVcited by 10

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Abstract (arXiv)

Many basic indoor activities such as eating or writing are always conducted upon different tabletops (e.g., coffee tables, writing desks). It is indispensable to understanding tabletop scenes in 3D indoor scene parsing applications. Unfortunately, it is hard to meet this demand by directly deploying data-driven algorithms, since 3D tabletop scenes are rarely available in current datasets. To remedy this defect, we introduce TO-Scene, a large-scale dataset focusing on tabletop scenes, which contains 20,740 scenes with three variants. To acquire the data, we design an efficient and scalable framework, where a crowdsourcing UI is developed to transfer CAD objects from ModelNet and ShapeNet onto tables from ScanNet, then the output tabletop scenes are simulated into real scans and annotated automatically. Further, a tabletop-aware learning strategy is proposed for better perceiving the small-sized tabletop instances. Notably, we also provide a real scanned test set TO-Real to verify the practical value of TO-Scene. Experiments show that the algorithms trained on TO-Scene indeed work on the realistic test data, and our proposed tabletop-aware learning strategy greatly improves the state-of-the-art results on both 3D semantic segmentation and object detection tasks. Dataset and code are available at https://github.com/GAP-LAB-CUHK-SZ/TO-Scene.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 40 of its 63 references that are in the map. First posted on arXiv 17 Mar 2022.

Builds on

40 of 63 references.

References · 40

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28 more
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Citing papers per year: 2022: 1; 2023: 5; 2024: 1; 2025: 3.

10 papers.