LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans
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Abstract (arXiv)
We propose LiteReality, a novel pipeline that converts RGB-D scans of indoor environments into compact, realistic, and interactive 3D virtual replicas. LiteReality not only reconstructs scenes that visually resemble reality but also supports key features essential for graphics pipelines -- such as object individuality, articulation, high-quality physically based rendering materials, and physically based interaction. At its core, LiteReality first performs scene understanding and parses the results into a coherent 3D layout and objects with the help of a structured scene graph. It then reconstructs the scene by retrieving the most visually similar 3D artist-crafted models from a curated asset database. Next, the Material Painting module enhances realism by recovering high-quality, spatially varying materials. Finally, the reconstructed scene is integrated into a simulation engine with basic physical properties to enable interactive behavior. The resulting scenes are compact, editable, and fully compatible with standard graphics pipelines, making them suitable for applications in AR/VR, gaming, robotics, and digital twins. In addition, LiteReality introduces a training-free object retrieval module that achieves state-of-the-art similarity performance on the Scan2CAD benchmark, along with a robust material painting module capable of transferring appearances from images of any style to 3D assets -- even under severe misalignment, occlusion, and poor lighting. We demonstrate the effectiveness of LiteReality on both real-life scans and public datasets. Project page: https://litereality.github.io; Video: https://www.youtube.com/watch?v=ecK9m3LXg2c
Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
52 of 69 references.
References · 52
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- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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38 more
- 2023Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4Vcited by 299
- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 268
- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 250
- 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 228
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- 2018Scan2CAD: Learning CAD Model Alignment in RGB-D Scanscited by 142
- 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 106
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- 2016IM2CADcited by 78
- 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
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- 2021ROCA: Robust CAD Model Retrieval and Alignment from a Single Imagecited by 67
- 2020Mask2CAD: 3D Shape Prediction by Learning to Segment and Retrievecited by 65
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- 2019End-to-End CAD Model Retrieval and 9DoF Alignment in 3D Scanscited by 40
- 2024Cubify Anything: Scaling Indoor 3D Object Detectioncited by 39
- 2020Vid2CAD: CAD Model Alignment using Multi-View Constraints from Videoscited by 33
- 2025MetaScenes: Towards Automated Replica Creation for Real-world 3D Scanscited by 31
- 2023Material Palette: Extraction of Materials from a Single Imagecited by 28
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapescited by 27
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- 2023PSDR-Room: Single Photo to Scene using Differentiable Renderingcited by 23
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- 2024Make-it-Real: Unleashing Large Multimodal Model for Painting 3D Objects with Realistic Materialscited by 17
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- 2024FastCAD: Real-Time CAD Retrieval and Alignment from Scans and Videoscited by 7
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2025: 3; 2026: 18.
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- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generationcited by 30
- 2025PAT3D: Physics-Augmented Text-to-3D Scene Generationcited by 16
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videoscited by 5
- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenescited by 4
- 2026PixARMesh: Autoregressive Mesh-Native Single-View Scene Reconstructioncited by 3
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generationcited by 3
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
- 2026DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priorscited by 1
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- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuningcited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstructioncited by 0
- 2026Scene Retargeting: Learning Object Placement with Analogical Transfercited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026Scene Retargeting: Learning Object Placement with Analogical Transfer29 Sep 2026
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstruction28 Sep 2026
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning18 Jul 2026
- 2026DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors1 Jul 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generation14 May 2026
- 2026World2Minecraft: Occupancy-Driven Simulated Scenes Construction30 Apr 2026
9 more
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes31 Mar 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
- 2026PixARMesh: Autoregressive Mesh-Native Single-View Scene Reconstruction6 Mar 2026
- 2025PAT3D: Physics-Augmented Text-to-3D Scene Generation26 Nov 2025
- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes30 Oct 2025
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos16 Oct 2025
- 2025PAT3D: Physics-Augmented Text-to-3D Scene Generationcited by 16
- 2025PAT3D: Physics-Augmented Text-to-3D Scene Generation26 Nov 2025
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videoscited by 5
- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenescited by 4
- 2026PixARMesh: Autoregressive Mesh-Native Single-View Scene Reconstructioncited by 3
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generationcited by 3
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
- 2026World2Minecraft: Occupancy-Driven Simulated Scenes Constructioncited by 0
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB imagescited by 0
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
12 most cited of 16 All 16 (JSON)
- 2026Scene Retargeting: Learning Object Placement with Analogical Transfer29 Sep 2026
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstruction28 Sep 2026
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning18 Jul 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026World2Minecraft: Occupancy-Driven Simulated Scenes Construction30 Apr 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
12 newest of 16 All 16 (JSON)