High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation
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Abstract (arXiv)
3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on person-specific models. However, existing person-specific photo-realistic 3D models are not robust to lighting, hence their results typically miss subtle facial behaviors and cause artifacts in the avatar. This is a major drawback for the scalability of these models in communication systems (e.g., Messenger, Skype, FaceTime) and AR/VR. This paper addresses previous limitations by learning a deep learning lighting model, that in combination with a high-quality 3D face tracking algorithm, provides a method for subtle and robust facial motion transfer from a regular video to a 3D photo-realistic avatar. Extensive experimental validation and comparisons to other state-of-the-art methods demonstrate the effectiveness of the proposed framework in real-world scenarios with variability in pose, expression, and illumination. Please visit https://www.youtube.com/watch?v=dtz1LgZR8cc for more results. Our project page can be found at https://www.cs.rochester.edu/u/lchen63.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 32 of its 59 references that are in the map. First posted on arXiv 29 Mar 2021.
Builds on
32 of 59 references.
References · 32
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20 more
- 2017Morphable Face Models - An Open Frameworkcited by 138
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- 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
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Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 5; 2025: 2; 2026: 1.
13 papers.
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- 2024Dyadic Interaction Modeling for Social Behavior Generationcited by 32
- 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generationcited by 22
- 2022Video-driven Neural Physically-based Facial Asset for Productioncited by 17
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotioncited by 17
- 2021Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual Realitycited by 8
- 2023MyStyle++: A Controllable Personalized Generative Priorcited by 8
- 2024Semantic Contextualization of Face Forgery: A New Definition, Dataset, and Detection Methodcited by 8
- 2024Universal Facial Encoding of Codec Avatars from VR Headsetscited by 7
- 2022Force-Aware Interface via Electromyography for Natural VR/AR Interactioncited by 5
- 2025DiffListener: Discrete Diffusion Model for Listener Generationcited by 2
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptationcited by 1
- 2024Fast Registration of Photorealistic Avatars for VR Facial Animationcited by 0
1 more
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptation15 Jan 2026
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars8 Jul 2025
- 2025DiffListener: Discrete Diffusion Model for Listener Generation5 Feb 2025
- 2024Universal Facial Encoding of Codec Avatars from VR Headsets17 Jul 2024
- 2024Semantic Contextualization of Face Forgery: A New Definition, Dataset, and Detection Method14 May 2024
- 2024Dyadic Interaction Modeling for Social Behavior Generation14 Mar 2024
- 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generation1 Mar 2024
- 2024Fast Registration of Photorealistic Avatars for VR Facial Animation19 Jan 2024
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotion29 Sep 2023
- 2023MyStyle++: A Controllable Personalized Generative Prior8 Jun 2023
- 2022Force-Aware Interface via Electromyography for Natural VR/AR Interaction3 Oct 2022
- 2022Video-driven Neural Physically-based Facial Asset for Production11 Feb 2022
1 more
- 2024Dyadic Interaction Modeling for Social Behavior Generationcited by 32
- 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generationcited by 22
- 2022Video-driven Neural Physically-based Facial Asset for Productioncited by 17
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotioncited by 17
- 2021Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual Realitycited by 8
- 2023MyStyle++: A Controllable Personalized Generative Priorcited by 8
- 2024Semantic Contextualization of Face Forgery: A New Definition, Dataset, and Detection Methodcited by 8
- 2024Universal Facial Encoding of Codec Avatars from VR Headsetscited by 7
- 2022Force-Aware Interface via Electromyography for Natural VR/AR Interactioncited by 5
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptationcited by 1
- 2024Fast Registration of Photorealistic Avatars for VR Facial Animationcited by 0
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatarscited by 0
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptation15 Jan 2026
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars8 Jul 2025
- 2024Universal Facial Encoding of Codec Avatars from VR Headsets17 Jul 2024
- 2024Semantic Contextualization of Face Forgery: A New Definition, Dataset, and Detection Method14 May 2024
- 2024Dyadic Interaction Modeling for Social Behavior Generation14 Mar 2024
- 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generation1 Mar 2024
- 2024Fast Registration of Photorealistic Avatars for VR Facial Animation19 Jan 2024
- 2023Emotional Listener Portrait: Neural Listener Head Generation with Emotion29 Sep 2023
- 2023MyStyle++: A Controllable Personalized Generative Prior8 Jun 2023
- 2022Force-Aware Interface via Electromyography for Natural VR/AR Interaction3 Oct 2022
- 2022Video-driven Neural Physically-based Facial Asset for Production11 Feb 2022
- 2021Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual Reality10 Apr 2021