SPARK: Self-supervised Personalized Real-time Monocular Face Capture
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Abstract (arXiv)
Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of identities, lighting conditions and poses by leveraging large image datasets of human faces. These methods however suffer from clear limitations in that the underlying parametric face model only provides a coarse estimation of the face shape, thereby limiting their practical applicability in tasks that require precise 3D reconstruction (aging, face swapping, digital make-up, ...). In this paper, we propose a method for high-precision 3D face capture taking advantage of a collection of unconstrained videos of a subject as prior information. Our proposal builds on a two stage approach. We start with the reconstruction of a detailed 3D face avatar of the person, capturing both precise geometry and appearance from a collection of videos. We then use the encoder from a pre-trained monocular face reconstruction method, substituting its decoder with our personalized model, and proceed with transfer learning on the video collection. Using our pre-estimated image formation model, we obtain a more precise self-supervision objective, enabling improved expression and pose alignment. This results in a trained encoder capable of efficiently regressing pose and expression parameters in real-time from previously unseen images, which combined with our personalized geometry model yields more accurate and high fidelity mesh inference. Through extensive qualitative and quantitative evaluation, we showcase the superiority of our final model as compared to state-of-the-art baselines, and demonstrate its generalization ability to unseen pose, expression and lighting.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 47 of its 110 references that are in the map. First posted on arXiv 12 Sep 2024.
Builds on
47 of 110 references.
References · 47
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35 more
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Built on by
Citing papers per year: 2024: 2; 2025: 3; 2026: 1.
6 papers.
- 2024SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargetingcited by 4
- 2024Monocular Facial Appearance Capture in the Wildcited by 2
- 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphonecited by 1
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2025Improving Facial Rig Semantics for Tracking and Retargetingcited by 0
- 2026FaceSnap: Real-Time Personalized Lightstage Facial Performance Capturecited by 0
- 2026FaceSnap: Real-Time Personalized Lightstage Facial Performance Capture31 Aug 2026
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025Improving Facial Rig Semantics for Tracking and Retargeting11 Aug 2025
- 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphone13 Apr 2025
- 2024SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting18 Dec 2024
- 2024Monocular Facial Appearance Capture in the Wild17 Dec 2024