Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searching
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Abstract (arXiv)
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods provide a pre-defined graph and fix it through the entire network, which can loss implicit joint correlations. Besides, the mainstream spectral GCN is approximated by one-order hop, thus higher-order connections are not well involved. Therefore, huge efforts are required to explore a better GCN architecture. To address these problems, we turn to Neural Architecture Search (NAS) and propose the first automatically designed GCN for skeleton-based action recognition. Specifically, we enrich the search space by providing multiple dynamic graph modules after fully exploring the spatial-temporal correlations between nodes. Besides, we introduce multiple-hop modules and expect to break the limitation of representational capacity caused by one-order approximation. Moreover, a sampling- and memory-efficient evolution strategy is proposed to search an optimal architecture for this task. The resulted architecture proves the effectiveness of the higher-order approximation and the dynamic graph modeling mechanism with temporal interactions, which is barely discussed before. To evaluate the performance of the searched model, we conduct extensive experiments on two very large scaled datasets and the results show that our model gets the state-of-the-art results.
Key facts. Cited by 70 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Nov 2019.
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Citing papers per year: 2021: 18; 2022: 15; 2023: 10; 2024: 16; 2025: 6; 2026: 5.
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- 2021Hyperbolic Deep Neural Networks: A Surveycited by 139
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
- 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
- 2021Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimationcited by 62
- 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
- 2021Search to aggregate neighborhood for graph neural networkcited by 48
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 42
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
- 2021Automated Machine Learning on Graphs: A Surveycited by 39
- 2021Pooling Architecture Search for Graph Classificationcited by 36
38 more
- 2021UNIK: A Unified Framework for Real-world Skeleton-based Action Recognitioncited by 35
- 2021Early-Bird GCNs: Graph-Network Co-Optimization Towards More Efficient GCN Training and Inference via Drawing Early-Bird Lottery Ticketscited by 27
- 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
- 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognitioncited by 24
- 2021AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognitioncited by 21
- 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 17
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
- 2021G-CoS: GNN-Accelerator Co-Search Towards Both Better Accuracy and Efficiencycited by 15
- 2021Fusion-GCN: Multimodal Action Recognition using Graph Convolutional Networkscited by 15
- 2024Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformercited by 15
- 2021GCoD: Graph Convolutional Network Acceleration via Dedicated Algorithm and Accelerator Co-Designcited by 13
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
- 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videoscited by 13
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
- 2022Automated Graph Machine Learning: Approaches, Libraries, Benchmarks and Directionscited by 9
- 2025Fast RoPE Attention: Combining the Polynomial Method and Fast Fourier Transformcited by 9
- 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognitioncited by 8
- 2022Continual Spatio-Temporal Graph Convolutional Networkscited by 8
- 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understandingcited by 8
- 2025SMART-Vision: Survey of Modern Action Recognition Techniques in Visioncited by 8
- 2022Easy Begun is Half Done: Spatial-Temporal Graph Modeling with ST-Curriculum Dropoutcited by 7
- 2023Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognitioncited by 7
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognitioncited by 7
- 2025Only Large Weights (And Not Skip Connections) Can Prevent the Perils of Rank Collapsecited by 7
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2023Graph learning in robotics: a surveycited by 5
- 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognitioncited by 5
- 2022Towards To-a-T Spatio-Temporal Focus for Skeleton-Based Action Recognitioncited by 4
- 2022Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognitioncited by 4
- 2022Shifting Perspective to See Difference: A Novel Multi-View Method for Skeleton based Action Recognitioncited by 4
- 2022Graph Neural Networks in Computer Vision -- Architectures, Datasets and Common Approachescited by 4
- 2024Deep video representation learning: a surveycited by 4
- 2024AutoGCN -- Towards Generic Human Activity Recognition with Neural Architecture Searchcited by 3
- 2024Edge Graph Intelligence: Reciprocally Empowering Edge Networks with Graph Intelligencecited by 3
- 2021Non-local Graph Convolutional Network for joint Activity Recognition and Motion Predictioncited by 2
- 2024Extended multi-stream temporal-attention module for skeleton-based human action recognition (HAR)cited by 2
- 2025Action Recognition in Real-World Ambient Assisted Living Environmentcited by 2
- 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2
50 most cited of 70 All 70 (JSON)
- 2026Robust and Efficient Motion Reasoning for Privacy-Aware Classroom Incident Recognition5 Aug 2026
- 2026Subspace Kernel Learning on Tensor Sequences20 Mar 2026
- 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition16 Mar 2026
- 2026CIGPose: Causal Intervention Graph Neural Network for Whole-Body Pose Estimation10 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2025LiDAR-based Human Activity Recognition through Laplacian Spectral Analysis27 Sep 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Only Large Weights (And Not Skip Connections) Can Prevent the Perils of Rank Collapse22 May 2025
- 2025Fast RoPE Attention: Combining the Polynomial Method and Fast Fourier Transform17 May 2025
- 2025Action Recognition in Real-World Ambient Assisted Living Environment29 Mar 2025
- 2025SMART-Vision: Survey of Modern Action Recognition Techniques in Vision22 Jan 2025
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
38 more
- 2024A Graph Neural Architecture Search Approach for Identifying Bots in Social Media25 Nov 2024
- 2024Extended multi-stream temporal-attention module for skeleton-based human action recognition (HAR)10 Nov 2024
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognition27 Oct 2024
- 2024LS-HAR: Language Supervised Human Action Recognition with Salient Fusion, Construction Sites as a Use-Case2 Oct 2024
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
- 2024Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer17 Jul 2024
- 2024Edge Graph Intelligence: Reciprocally Empowering Edge Networks with Graph Intelligence7 Jul 2024
- 2024FacEnhance: Facial Expression Enhancing with Recurrent DDPMs13 Jun 2024
- 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understanding21 May 2024
- 2024Deep video representation learning: a survey10 May 2024
- 2024An Improved Graph Pooling Network for Skeleton-Based Action Recognition25 Apr 2024
- 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videos11 Apr 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024
- 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognition4 Feb 2024
- 2024AutoGCN -- Towards Generic Human Activity Recognition with Neural Architecture Search2 Feb 2024
- 2023CycleGANAS: Differentiable Neural Architecture Search for CycleGAN13 Nov 2023
- 2023Graph learning in robotics: a survey6 Oct 2023
- 2023Tensor Ring Optimized Quantum-Enhanced Tensor Neural Networks2 Oct 2023
- 2023Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition15 Aug 2023
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matching14 Jul 2023
- 2023Efficient Online Processing with Deep Neural Networks23 Jun 2023
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization18 Apr 2023
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition25 Mar 2023
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition20 Mar 2023
- 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognition5 Feb 2023
- 2022Graph Neural Networks in Computer Vision -- Architectures, Datasets and Common Approaches20 Dec 2022
- 2022Easy Begun is Half Done: Spatial-Temporal Graph Modeling with ST-Curriculum Dropout28 Nov 2022
- 2022Pose-Guided Graph Convolutional Networks for Skeleton-Based Action Recognition10 Oct 2022
- 2022Shifting Perspective to See Difference: A Novel Multi-View Method for Skeleton based Action Recognition7 Sep 2022
- 2022Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognition18 Aug 2022
- 2022Towards Learning in Grey Spatiotemporal Systems: A Prophet to Non-consecutive Spatiotemporal Dynamics17 Aug 2022
- 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognition27 Jun 2022
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregation31 May 2022
- 2022Bridging the Gap of AutoGraph between Academia and Industry: Analysing AutoGraph Challenge at KDD Cup 20206 Apr 2022
- 2022Continual Spatio-Temporal Graph Convolutional Networks21 Mar 2022
- 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognition8 Feb 2022
- 2022Towards To-a-T Spatio-Temporal Focus for Skeleton-Based Action Recognition4 Feb 2022
- 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognition4 Feb 2022
50 newest of 70 All 70 (JSON)
- 2024FacEnhance: Facial Expression Enhancing with Recurrent DDPMs13 Jun 2024
- 2021Hyperbolic Deep Neural Networks: A Surveycited by 139
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
- 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
- 2021Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimationcited by 62
- 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
- 2021Search to aggregate neighborhood for graph neural networkcited by 48
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 42
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
- 2021Automated Machine Learning on Graphs: A Surveycited by 39
- 2021Pooling Architecture Search for Graph Classificationcited by 36
12 most cited of 68 All 68 (JSON)
- 2026Robust and Efficient Motion Reasoning for Privacy-Aware Classroom Incident Recognition5 Aug 2026
- 2026Subspace Kernel Learning on Tensor Sequences20 Mar 2026
- 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition16 Mar 2026
- 2026CIGPose: Causal Intervention Graph Neural Network for Whole-Body Pose Estimation10 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2025LiDAR-based Human Activity Recognition through Laplacian Spectral Analysis27 Sep 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Only Large Weights (And Not Skip Connections) Can Prevent the Perils of Rank Collapse22 May 2025
- 2025Fast RoPE Attention: Combining the Polynomial Method and Fast Fourier Transform17 May 2025
- 2025Action Recognition in Real-World Ambient Assisted Living Environment29 Mar 2025
- 2025SMART-Vision: Survey of Modern Action Recognition Techniques in Vision22 Jan 2025
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
12 newest of 68 All 68 (JSON)