Enhancing Action Recognition from Low-Quality Skeleton Data via Part-Level Knowledge Distillation
Not on the map. Why?
Abstract (arXiv)
Skeleton-based action recognition is vital for comprehending human-centric videos and has applications in diverse domains. One of the challenges of skeleton-based action recognition is dealing with low-quality data, such as skeletons that have missing or inaccurate joints. This paper addresses the issue of enhancing action recognition using low-quality skeletons through a general knowledge distillation framework. The proposed framework employs a teacher-student model setup, where a teacher model trained on high-quality skeletons guides the learning of a student model that handles low-quality skeletons. To bridge the gap between heterogeneous high-quality and lowquality skeletons, we present a novel part-based skeleton matching strategy, which exploits shared body parts to facilitate local action pattern learning. An action-specific part matrix is developed to emphasize critical parts for different actions, enabling the student model to distill discriminative part-level knowledge. A novel part-level multi-sample contrastive loss achieves knowledge transfer from multiple high-quality skeletons to low-quality ones, which enables the proposed knowledge distillation framework to include training low-quality skeletons that lack corresponding high-quality matches. Comprehensive experiments conducted on the NTU-RGB+D, Penn Action, and SYSU 3D HOI datasets demonstrate the effectiveness of the proposed knowledge distillation framework.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 25 of its 45 references that are in the map. First posted on arXiv 28 Apr 2024.
Builds on
25 of 45 references.
References · 25
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2015Distilling the Knowledge in a Neural Networkcited by 10,076
- 2019Searching for MobileNetV3cited by 1,984
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2018ShuffleNet V2: Practical Guidelines for Efficient CNN Architecture Designcited by 1,132
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
- 2021Revisiting Skeleton-based Action Recognitioncited by 256
- 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 125
- 2019PifPaf: Composite Fields for Human Pose Estimationcited by 120
13 more
- 2017View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Datacited by 105
- 2020Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognitioncited by 91
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2018View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognitioncited by 84
- 2020Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognitioncited by 82
- 2020A Survey on 3D Skeleton-Based Action Recognition Using Learning Methodcited by 46
- 2019Cross-modal knowledge distillation for action recognitioncited by 44
- 2018Memory Attention Networks for Skeleton-based Action Recognitioncited by 36
- 2020Richly Activated Graph Convolutional Network for Robust Skeleton-based Action Recognitioncited by 36
- 2021Instance Level Affinity-Based Transfer for Unsupervised Domain Adaptationcited by 21
- 2022Skeleton-based Action Recognition via Adaptive Cross-Form Learningcited by 12
- 2020Predictively Encoded Graph Convolutional Network for Noise-Robust Skeleton-based Action Recognitioncited by 8
- 2020Pose Refinement Graph Convolutional Network for Skeleton-based Action Recognitioncited by 7
Built on by
Citing papers per year: 2024: 1; 2025: 1.
2 papers.