ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering
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Abstract (arXiv)
Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to operate autonomous vehicles, drones and robotic applications where human performance is impeded the most. A large body of work explores removing weather-induced image degradations with dehazing methods. Most methods rely on single images as input and struggle to generalize from synthetic fully-supervised training approaches or to generate high fidelity results from unpaired real-world datasets. With data as bottleneck and most of today's training data relying on good weather conditions with inclement weather as outlier, we rely on an inverse rendering approach to reconstruct the scene content. We introduce ScatterNeRF, a neural rendering method which adequately renders foggy scenes and decomposes the fog-free background from the participating media-exploiting the multiple views from a short automotive sequence without the need for a large training data corpus. Instead, the rendering approach is optimized on the multi-view scene itself, which can be typically captured by an autonomous vehicle, robot or drone during operation. Specifically, we propose a disentangled representation for the scattering volume and the scene objects, and learn the scene reconstruction with physics-inspired losses. We validate our method by capturing multi-view In-the-Wild data and controlled captures in a large-scale fog chamber.
Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). Builds on 52 of its 83 references that are in the map. First posted on arXiv 3 May 2023.
Builds on
52 of 83 references.
References · 52
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2024: 9; 2025: 10; 2026: 9.
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- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views3 Aug 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 20263D Smoke Scene Reconstruction Guided by Vision Priors from Multimodal Large Language Models7 Apr 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2026Geometry-Grounded Gaussian Splatting25 Jan 2026
- 2026OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction8 Jan 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions25 Oct 2025
- 2025From Restoration to Reconstruction: Rethinking 3D Gaussian Splatting for Underwater Scenes22 Sep 2025
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- 2025TensoIS: A Step Towards Feed-Forward Tensorial Inverse Subsurface Scattering for Perlin Distributed Heterogeneous Media4 Sep 2025
- 2025Semantic-guided Gaussian Splatting for High-Fidelity Underwater Scene Reconstruction31 Aug 2025
- 2025Is-NeRF: In-scattering Neural Radiance Field for Blurred Images19 Aug 2025
- 2025RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction21 May 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2025DehazeGS: Seeing Through Fog with 3D Gaussian Splatting7 Jan 2025
- 2024NeuroPump: Simultaneous Geometric and Color Rectification for Underwater Images20 Dec 2024
- 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields12 Dec 2024
- 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes31 Oct 2024
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction2 Oct 2024
- 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting15 Aug 2024
- 2024Gated Fields: Learning Scene Reconstruction from Gated Videos30 May 2024
- 2024HINT: Learning Complete Human Neural Representations from Limited Viewpoints30 May 2024
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Review31 Mar 2024
- 2024AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusion5 Feb 2024
- 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingcited by 39
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 23
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2024AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusioncited by 13
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
- 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fieldscited by 12
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2025SmokeSeer: 3D Gaussian Splatting for Smoke Removal and Scene Reconstructioncited by 6
- 2024NeuroPump: Simultaneous Geometric and Color Rectification for Underwater Imagescited by 4
12 most cited of 27 All 27 (JSON)
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- 2026Tri-DehazeGS: Scene--Medium Decoupled Gaussian Splatting with Transmittance-Aware Optimization10 Sep 2026
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views3 Aug 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2026Geometry-Grounded Gaussian Splatting25 Jan 2026
- 2026OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction8 Jan 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions25 Oct 2025
- 2025From Restoration to Reconstruction: Rethinking 3D Gaussian Splatting for Underwater Scenes22 Sep 2025
- 2025SmokeSeer: 3D Gaussian Splatting for Smoke Removal and Scene Reconstruction22 Sep 2025
12 newest of 27 All 27 (JSON)