mlsanityData to 13 Oct 2026

GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereo

arXiv 2404.07992 ↗First posted 11 Apr 2024cs.CVcited by 16

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Abstract (arXiv)

Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However, directly aggregating adjacent costs can lead to suboptimal results due to local geometric inconsistency. Related methods either seek selective aggregation or improve aggregated depth in the 2D space, both are unable to handle geometric inconsistency in the cost volume effectively. In this paper, we propose GoMVS to aggregate geometrically consistent costs, yielding better utilization of adjacent geometries. More specifically, we correspond and propagate adjacent costs to the reference pixel by leveraging the local geometric smoothness in conjunction with surface normals. We achieve this by the geometric consistent propagation (GCP) module. It computes the correspondence from the adjacent depth hypothesis space to the reference depth space using surface normals, then uses the correspondence to propagate adjacent costs to the reference geometry, followed by a convolution for aggregation. Our method achieves new state-of-the-art performance on DTU, Tanks & Temple, and ETH3D datasets. Notably, our method ranks 1st on the Tanks & Temple Advanced benchmark.

Key facts. Cited by 16 papers in the map (data through 13 Oct 2026). Builds on 2 of its 46 references that are in the map. First posted on arXiv 11 Apr 2024.

Builds on

2 of 46 references.

References · 2

  1. 2022MVSFormer: Multi-View Stereo by Learning Robust Image Features and Temperature-based Depthcited by 52
  2. 2024Boosting Multi-view Stereo with Late Cost Aggregationcited by 1

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2024: 4; 2025: 10; 2026: 2.

16 papers.

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