mlsanityData to 14 Oct 2026

Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

arXiv 2403.20275 ↗First posted 29 Mar 2024cs.CV cs.ROcited by 12

Not on the map. Why?

Abstract (arXiv)

Touch and vision go hand in hand, mutually enhancing our ability to understand the world. From a research perspective, the problem of mixing touch and vision is underexplored and presents interesting challenges. To this end, we propose Tactile-Informed 3DGS, a novel approach that incorporates touch data (local depth maps) with multi-view vision data to achieve surface reconstruction and novel view synthesis. Our method optimises 3D Gaussian primitives to accurately model the object's geometry at points of contact. By creating a framework that decreases the transmittance at touch locations, we achieve a refined surface reconstruction, ensuring a uniformly smooth depth map. Touch is particularly useful when considering non-Lambertian objects (e.g. shiny or reflective surfaces) since contemporary methods tend to fail to reconstruct with fidelity specular highlights. By combining vision and tactile sensing, we achieve more accurate geometry reconstructions with fewer images than prior methods. We conduct evaluation on objects with glossy and reflective surfaces and demonstrate the effectiveness of our approach, offering significant improvements in reconstruction quality.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 23 of its 36 references that are in the map. First posted on arXiv 29 Mar 2024.

Builds on

23 of 36 references.

References · 23

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  6. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  7. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  8. 2018Pix3D: Dataset and Methods for Single-Image 3D Shape Modelingcited by 218
  9. 2020DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulationcited by 167
  10. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  11. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
  12. 2023General In-Hand Object Rotation with Vision and Touchcited by 99
11 more
  1. 20203D Shape Reconstruction from Vision and Touchcited by 42
  2. 2023The ObjectFolder Benchmark: Multisensory Learning with Neural and Real Objectscited by 41
  3. 2021Active 3D Shape Reconstruction from Vision and Touchcited by 34
  4. 20183D Shape Perception from Monocular Vision, Touch, and Shape Priorscited by 31
  5. 2021ShapeMap 3-D: Efficient shape mapping through dense touch and visioncited by 31
  6. 2023Neural feels with neural fields: Visuo-tactile perception for in-hand manipulationcited by 28
  7. 2021Tactile Sim-to-Real Policy Transfer via Real-to-Sim Image Translationcited by 19
  8. 2022Tactile Gym 2.0: Sim-to-real Deep Reinforcement Learning for Comparing Low-cost High-Resolution Robot Touchcited by 18
  9. 2024Touch-GS: Visual-Tactile Supervised 3D Gaussian Splattingcited by 16
  10. 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensingcited by 15
  11. 2021Soft Biomimetic Optical Tactile Sensing with the TacTip: A Reviewcited by 14

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 7; 2025: 1; 2026: 4.

12 papers.