Choreographing a World of Dynamic Objects
Not on the map. Why?
Abstract (arXiv)
Dynamic objects in our physical 4D (3D + time) world are constantly evolving, deforming, and interacting with other objects, leading to diverse 4D scene dynamics. In this paper, we present a universal generative pipeline, CHORD, for CHOReographing Dynamic objects and scenes and synthesizing this type of phenomena. Traditional rule-based graphics pipelines to create these dynamics are based on category-specific heuristics, yet are labor-intensive and not scalable. Recent learning-based methods typically demand large-scale datasets, which may not cover all object categories in interest. Our approach instead inherits the universality from the video generative models by proposing a distillation-based pipeline to extract the rich Lagrangian motion information hidden in the Eulerian representations of 2D videos. Our method is universal, versatile, and category-agnostic. We demonstrate its effectiveness by conducting experiments to generate a diverse range of multi-body 4D dynamics, show its advantage compared to existing methods, and demonstrate its applicability in generating robotics manipulation policies. Project page: https://yanzhelyu.github.io/chord
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 72 of its 88 references that are in the map. First posted on arXiv 7 Jan 2026.
Builds on
72 of 88 references.
References · 72
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
38 more
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2022Human Motion Diffusion Modelcited by 1,080
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
- 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 471
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 312
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 208
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Modelscited by 161
- 2025VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generationcited by 149
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
- 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 144
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 125
- 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 112
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
- 2024Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Modelscited by 100
- 2023DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generationcited by 81
- 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2025OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generationcited by 69
- 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 66
- 20244Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Modelscited by 64
- 2024DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videoscited by 63
- 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
- 2024Animate3D: Animating Any 3D Model with Multi-view Video Diffusioncited by 56
- 2025SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generationcited by 48
- 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 45
50 most cited of 72 All 72 (JSON)
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026Feed-forward Motion In-betweening for Any 4Dcited by 1
- 2026Visual General Intelligence: A White Papercited by 1
- 2026ST-Gen4D: Embedding 4D Spatiotemporal Cognition into World Model for 4D Generationcited by 0
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactionscited by 0
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Trackingcited by 0
- 2026Visual General Intelligence: A White Paper26 Aug 2026
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Tracking10 Aug 2026
- 2026Feed-forward Motion In-betweening for Any 4D20 Jun 2026
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions28 May 2026
- 2026ST-Gen4D: Embedding 4D Spatiotemporal Cognition into World Model for 4D Generation8 May 2026