mlsanityData to 14 Oct 2026

Choreographing a World of Dynamic Objects

arXiv 2601.04194 ↗First posted 7 Jan 2026cs.CV cs.GR cs.ROcited by 5

Not on the map. Why?

Abstract (arXiv)

Dynamic objects in our physical 4D (3D + time) world are constantly evolving, deforming, and interacting with other objects, leading to diverse 4D scene dynamics. In this paper, we present a universal generative pipeline, CHORD, for CHOReographing Dynamic objects and scenes and synthesizing this type of phenomena. Traditional rule-based graphics pipelines to create these dynamics are based on category-specific heuristics, yet are labor-intensive and not scalable. Recent learning-based methods typically demand large-scale datasets, which may not cover all object categories in interest. Our approach instead inherits the universality from the video generative models by proposing a distillation-based pipeline to extract the rich Lagrangian motion information hidden in the Eulerian representations of 2D videos. Our method is universal, versatile, and category-agnostic. We demonstrate its effectiveness by conducting experiments to generate a diverse range of multi-body 4D dynamics, show its advantage compared to existing methods, and demonstrate its applicability in generating robotics manipulation policies. Project page: https://yanzhelyu.github.io/chord

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 72 of its 88 references that are in the map. First posted on arXiv 7 Jan 2026.

Builds on

72 of 88 references.

References · 72

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Classifier-Free Diffusion Guidancecited by 5,847
  4. 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
  5. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  6. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  7. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  8. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  9. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  10. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  11. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  12. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
38 more
  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2022Human Motion Diffusion Modelcited by 1,080
  3. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  4. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
  5. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  6. 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 471
  7. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  8. 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 312
  9. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  10. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  11. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  12. 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 208
  13. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
  14. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  15. 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
  16. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  17. 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Modelscited by 161
  18. 2025VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generationcited by 149
  19. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
  20. 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
  21. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 144
  22. 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 125
  23. 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 112
  24. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  25. 2024Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Modelscited by 100
  26. 2023DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generationcited by 81
  27. 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
  28. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  29. 2025OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generationcited by 69
  30. 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 66
  31. 20244Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Modelscited by 64
  32. 2024DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videoscited by 63
  33. 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
  34. 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
  35. 2024Animate3D: Animating Any 3D Model with Multi-view Video Diffusioncited by 56
  36. 2025SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generationcited by 48
  37. 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
  38. 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 45

50 most cited of 72 All 72 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 5.

5 papers.