BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics
Not on the map. Why?
Abstract (arXiv)
The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich two-hand motions, let alone handling various conditions like body dynamics or texts. To break the data bottleneck, we propose BOTH57M, a novel multi-modal dataset for two-hand motion generation. Our dataset includes accurate motion tracking for the human body and hands and provides pair-wised finger-level hand annotations and body descriptions. We further provide a strong baseline method, BOTH2Hands, for the novel task: generating vivid two-hand motions from both implicit body dynamics and explicit text prompts. We first warm up two parallel body-to-hand and text-to-hand diffusion models and then utilize the cross-attention transformer for motion blending. Extensive experiments and cross-validations demonstrate the effectiveness of our approach and dataset for generating convincing two-hand motions from the hybrid body-and-textual conditions. Our dataset and code will be disseminated to the community for future research.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 58 of its 85 references that are in the map. First posted on arXiv 13 Dec 2023.
Builds on
58 of 85 references.
References · 58
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
38 more
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
- 2016The KIT Motion-Language Datasetcited by 338
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
- 2022Generating Holistic 3D Human Motion from Speechcited by 180
- 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
- 2022TEACH: Temporal Action Composition for 3D Humanscited by 176
- 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 158
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
- 2023Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generationcited by 129
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 109
- 2022Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generationcited by 107
- 2021Learning Speech-driven 3D Conversational Gestures from Videocited by 98
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2017Learning a bidirectional mapping between human whole-body motion and natural language using deep recurrent neural networkscited by 61
- 2022Audio-Driven Co-Speech Gesture Video Generationcited by 55
- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
- 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 42
- 2023QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generationcited by 40
- 2023EmotionGesture: Audio-Driven Diverse Emotional Co-Speech 3D Gesture Generationcited by 40
- 2020Body2Hands: Learning to Infer 3D Hands from Conversational Gesture Body Dynamicscited by 34
50 most cited of 58 All 58 (JSON)
Built on by
Citing papers per year: 2024: 2; 2025: 4; 2026: 1.
7 papers.
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 33
- 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6
- 2024SCOPE: Sign Language Contextual Processing with Embedding from LLMscited by 5
- 2025Text-Driven 3D Hand Motion Generation from Sign Language Datacited by 5
- 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
- 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
- 2025Hierarchical Motion Captioning Utilizing External Text Data Sourcecited by 0
- 2026HandX: Scaling Bimanual Motion and Interaction Generation30 Mar 2026
- 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body16 Dec 2025
- 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generation15 Dec 2025
- 2025Hierarchical Motion Captioning Utilizing External Text Data Source1 Sep 2025
- 2025Text-Driven 3D Hand Motion Generation from Sign Language Data21 Aug 2025
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities5 Dec 2024
- 2024SCOPE: Sign Language Contextual Processing with Embedding from LLMs2 Sep 2024
Similar, not cited
Close in wording, no citation either way
- 2026FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
- 2026Teacher-Student Diffusion Model for Text-Driven 3D Hand Motion Generation
- 2025FingerCap: Fine-grained Finger-level Hand Motion Captioning
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions
- 2024Hand1000: Generating Realistic Hands from Text with Only 1,000 Images