Hand1000: Generating Realistic Hands from Text with Only 1,000 Images
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Abstract (arXiv)
Text-to-image generation models have achieved remarkable advancements in recent years, aiming to produce realistic images from textual descriptions. However, these models often struggle with generating anatomically accurate representations of human hands. The resulting images frequently exhibit issues such as incorrect numbers of fingers, unnatural twisting or interlacing of fingers, or blurred and indistinct hands. These issues stem from the inherent complexity of hand structures and the difficulty in aligning textual descriptions with precise visual depictions of hands. To address these challenges, we propose a novel approach named Hand1000 that enables the generation of realistic hand images with target gesture using only 1,000 training samples. The training of Hand1000 is divided into three stages with the first stage aiming to enhance the model's understanding of hand anatomy by using a pre-trained hand gesture recognition model to extract gesture representation. The second stage further optimizes text embedding by incorporating the extracted hand gesture representation, to improve alignment between the textual descriptions and the generated hand images. The third stage utilizes the optimized embedding to fine-tune the Stable Diffusion model to generate realistic hand images. In addition, we construct the first publicly available dataset specifically designed for text-to-hand image generation. Based on the existing hand gesture recognition dataset, we adopt advanced image captioning models and LLaMA3 to generate high-quality textual descriptions enriched with detailed gesture information. Extensive experiments demonstrate that Hand1000 significantly outperforms existing models in producing anatomically correct hand images while faithfully representing other details in the text, such as faces, clothing, and colors.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 41 of its 55 references that are in the map. First posted on arXiv 28 Aug 2024.
Builds on
41 of 55 references.
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Built on by
Citing papers per year: 2024: 3; 2025: 3; 2026: 5.
11 papers.
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
- 2025HandEval: Taking the First Step Towards Hand Quality Evaluation in Generated Imagescited by 3
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Glovescited by 3
- 2026How far have we gone in Generative Image Restoration? A study on its capability, limitations and evaluation practicescited by 2
- 2024Integrating Text-to-Music Models with Language Models: Composing Long Structured Music Piecescited by 0
- 20253D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Modelcited by 0
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignmentcited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritagecited by 0
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritage3 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves21 Mar 2026
- 2026How far have we gone in Generative Image Restoration? A study on its capability, limitations and evaluation practices5 Mar 2026
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignment28 Feb 2026
- 2025HandEval: Taking the First Step Towards Hand Quality Evaluation in Generated Images10 Oct 2025
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 20253D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model15 Jun 2025
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping18 Dec 2024
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation3 Dec 2024
- 2024Integrating Text-to-Music Models with Language Models: Composing Long Structured Music Pieces1 Oct 2024
Similar, not cited
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