MS-NeRF: Multi-Space Neural Radiance Fields
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Abstract (arXiv)
Existing Neural Radiance Fields (NeRF) methods suffer from the existence of reflective objects, often resulting in blurry or distorted rendering. Instead of calculating a single radiance field, we propose a multi-space neural radiance field (MS-NeRF) that represents the scene using a group of feature fields in parallel sub-spaces, which leads to a better understanding of the neural network toward the existence of reflective and refractive objects. Our multi-space scheme works as an enhancement to existing NeRF methods, with only small computational overheads needed for training and inferring the extra-space outputs. We design different multi-space modules for representative MLP-based and grid-based NeRF methods, which improve Mip-NeRF 360 by 4.15 dB in PSNR with 0.5% extra parameters and further improve TensoRF by 2.71 dB with 0.046% extra parameters on reflective regions without degrading the rendering quality on other regions. We further construct a novel dataset consisting of 33 synthetic scenes and 7 real captured scenes with complex reflection and refraction, where we design complex camera paths to fully benchmark the robustness of NeRF-based methods. Extensive experiments show that our approach significantly outperforms the existing single-space NeRF methods for rendering high-quality scenes concerned with complex light paths through mirror-like objects. The source code, dataset, and results are available via our project page: https://zx-yin.github.io/msnerf/.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 50 of its 70 references that are in the map. First posted on arXiv 7 May 2023.
Builds on
50 of 70 references.
References · 50
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
38 more
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2021Advances in Neural Renderingcited by 365
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 121
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
- 2020Object-Centric Neural Scene Renderingcited by 90
- 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2021Recursive-NeRF: An Efficient and Dynamically Growing NeRFcited by 32
- 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
- 2023Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflectionscited by 19
- 2022Robustifying the Multi-Scale Representation of Neural Radiance Fieldscited by 7
Built on by
Citing papers per year: 2025: 3; 2026: 2.
5 papers.
- 2025Depth Anything at Any Conditioncited by 11
- 2025CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representationcited by 4
- 2025Reflect3r: Single-View 3D Stereo Reconstruction Aided by Mirror Reflectionscited by 2
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2026Reflection-aware Generative Novel View Synthesiscited by 0
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2025Reflect3r: Single-View 3D Stereo Reconstruction Aided by Mirror Reflections24 Sep 2025
- 2025Depth Anything at Any Condition2 Jul 2025
- 2025CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation17 Apr 2025