Reflect3r: Single-View 3D Stereo Reconstruction Aided by Mirror Reflections
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Abstract (arXiv)
Mirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an auxiliary view and designing a transformation that constructs a physically valid virtual camera, allowing direct pixel-domain generation of the virtual view while adhering to the real-world imaging process. This enables a multi-view stereo setup from a single image, simplifying the imaging process, making it compatible with powerful feed-forward reconstruction models for generalizable and robust 3D reconstruction. To further exploit the geometric symmetry introduced by mirrors, we propose a symmetric-aware loss to refine pose estimation. Our framework also naturally extends to dynamic scenes, where each frame contains a mirror reflection, enabling efficient per-frame geometry recovery. For quantitative evaluation, we provide a fully customizable synthetic dataset of 16 Blender scenes, each with ground-truth point clouds and camera poses. Extensive experiments on real-world data and synthetic data are conducted to illustrate the effectiveness of our method.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 29 of its 42 references that are in the map. First posted on arXiv 24 Sep 2025.
Builds on
29 of 42 references.
References · 29
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
- 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Priorcited by 343
17 more
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
- 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 306
- 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 299
- 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
- 2024EscherNet: A Generative Model for Scalable View Synthesiscited by 95
- 2023Free3D: Consistent Novel View Synthesis without 3D Representationcited by 72
- 20243D Gaussian Splatting with Deferred Reflectioncited by 63
- 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
- 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
- 2024NeRSP: Neural 3D Reconstruction for Reflective Objects with Sparse Polarized Imagescited by 22
- 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
- 2024Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror Reflectionscited by 16
- 2021Mirror3D: Depth Refinement for Mirror Surfacescited by 13
- 2025MirrorVerse: Pushing Diffusion Models to Realistically Reflect the Worldcited by 8
- 2023MS-NeRF: Multi-Space Neural Radiance Fieldscited by 5
- 2019Appearance and Shape from Water Reflectioncited by 2
Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026Fill My Mirror: Geometry-Constrained Mirror Inpaintingcited by 0
- 2026Reflection-aware Generative Novel View Synthesiscited by 0
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026Fill My Mirror: Geometry-Constrained Mirror Inpainting3 Sep 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026