mlsanityData to 13 Oct 2026

PAPR in Motion: Seamless Point-level 3D Scene Interpolation

arXiv 2406.05533 ↗First posted 8 Jun 2024cs.CV cs.AI cs.GRcited by 5

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Abstract (arXiv)

We propose the problem of point-level 3D scene interpolation, which aims to simultaneously reconstruct a 3D scene in two states from multiple views, synthesize smooth point-level interpolations between them, and render the scene from novel viewpoints, all without any supervision between the states. The primary challenge is on achieving a smooth transition between states that may involve significant and non-rigid changes. To address these challenges, we introduce "PAPR in Motion", a novel approach that builds upon the recent Proximity Attention Point Rendering (PAPR) technique, which can deform a point cloud to match a significantly different shape and render a visually coherent scene even after non-rigid deformations. Our approach is specifically designed to maintain the temporal consistency of the geometric structure by introducing various regularization techniques for PAPR. The result is a method that can effectively bridge large scene changes and produce visually coherent and temporally smooth interpolations in both geometry and appearance. Evaluation across diverse motion types demonstrates that "PAPR in Motion" outperforms the leading neural renderer for dynamic scenes. For more results and code, please visit our project website at https://niopeng.github.io/PAPR-in-Motion/ .

Key facts. Cited by 5 papers in the map (data through 13 Oct 2026). Builds on 41 of its 47 references that are in the map. First posted on arXiv 8 Jun 2024.

Builds on

41 of 47 references.

References · 41

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29 more
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  27. 2022IDEA-Net: Dynamic 3D Point Cloud Interpolation via Deep Embedding Alignmentcited by 9
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  29. 2022Neural Pixel Composition: 3D-4D View Synthesis from Multi-Viewscited by 7

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 2; 2026: 3.

5 papers.