mlsanityData to 7 Oct 2026

Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation

arXiv 2405.16849 ↗First posted 27 May 2024cs.CVcited by 12

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Abstract (arXiv)

In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion of objects from reference videos to a variety of generated 3D Gaussians across different categories, ensuring precise and customizable motion transfer. We achieve this by employing blend skinning-based non-parametric shape reconstruction to extract the shape and motion of reference objects. This process involves segmenting the reference objects into motion-related parts based on skinning weights and establishing shape correspondences with generated target shapes. To address shape and temporal inconsistencies prevalent in existing methods, we integrate physical simulation, driving the target shapes with matched motion. This integration is optimized through a displacement loss to ensure reliable and genuine dynamics. Our approach supports diverse reference inputs, including humans, quadrupeds, and articulated objects, and can generate dynamics of arbitrary length, providing enhanced fidelity and applicability. Unlike methods heavily reliant on diffusion video generation models, our technique offers specific and high-quality motion transfer, maintaining both shape integrity and temporal consistency.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 56 of its 67 references that are in the map. First posted on arXiv 27 May 2024.

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56 of 67 references.

References · 56

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38 more
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50 most cited of 56 All 56 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 8; 2026: 3.

12 papers.