Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation
Not on the map. Why?
Abstract (arXiv)
In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion of objects from reference videos to a variety of generated 3D Gaussians across different categories, ensuring precise and customizable motion transfer. We achieve this by employing blend skinning-based non-parametric shape reconstruction to extract the shape and motion of reference objects. This process involves segmenting the reference objects into motion-related parts based on skinning weights and establishing shape correspondences with generated target shapes. To address shape and temporal inconsistencies prevalent in existing methods, we integrate physical simulation, driving the target shapes with matched motion. This integration is optimized through a displacement loss to ensure reliable and genuine dynamics. Our approach supports diverse reference inputs, including humans, quadrupeds, and articulated objects, and can generate dynamics of arbitrary length, providing enhanced fidelity and applicability. Unlike methods heavily reliant on diffusion video generation models, our technique offers specific and high-quality motion transfer, maintaining both shape integrity and temporal consistency.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 56 of its 67 references that are in the map. First posted on arXiv 27 May 2024.
Builds on
56 of 67 references.
References · 56
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
38 more
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2020Convolutional Occupancy Networkscited by 760
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2024VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Modelscited by 568
- 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 463
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2023Text-To-4D Dynamic Scene Generationcited by 204
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 184
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2023Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfercited by 124
- 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
- 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistencycited by 117
- 2023Animate124: Animating One Image to 4D Dynamic Scenecited by 113
- 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
- 2023A Unified Approach for Text- and Image-guided 4D Scene Generationcited by 82
- 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 76
- 2019Sim2real transfer learning for 3D human pose estimation: motion to the rescuecited by 75
- 2023Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Featurescited by 55
- 2020CorrNet3D: Unsupervised End-to-end Learning of Dense Correspondence for 3D Point Cloudscited by 47
- 2023Reconstructing Animatable Categories from Videoscited by 46
- 2023Instant3D: Instant Text-to-3D Generationcited by 45
- 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
- 2023Flow supervision for Deformable NeRFcited by 42
- 2023CoGS: Controllable Gaussian Splattingcited by 32
50 most cited of 56 All 56 (JSON)
Built on by
Citing papers per year: 2024: 1; 2025: 8; 2026: 3.
12 papers.
- 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modelingcited by 8
- 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 7
- 2026MOSIV: Multi-Object System Identification from Videoscited by 6
- 2026Symmetry Informative and Agnostic Feature Disentanglement for 3D Shapescited by 2
- 2025Advances in 4D Generation: A Surveycited by 1
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videoscited by 1
- 2025Generalized Dynamics Generation towards Scannable Physical World Modelcited by 0
- 2025Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidancecited by 0
- 2026MOSIV: Multi-Object System Identification from Videos6 Mar 2026
- 2026Symmetry Informative and Agnostic Feature Disentanglement for 3D Shapes21 Jan 2026
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos6 Jan 2026
- 2025Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidance25 Nov 2025
- 2025Generalized Dynamics Generation towards Scannable Physical World Model16 Oct 2025
- 2025Puppeteer: Rig and Animate Your 3D Models14 Aug 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling26 Jun 2025
- 2025Exploring the Evolution of Physics Cognition in Video Generation: A Survey27 Mar 2025
- 2025Advances in 4D Generation: A Survey18 Mar 2025
- 2025MagicArticulate: Make Your 3D Models Articulation-Ready17 Feb 2025
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024