Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction
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Abstract (arXiv)
In this paper, we present a self-calibrating framework that jointly optimizes camera parameters, lens distortion and 3D Gaussian representations, enabling accurate and efficient scene reconstruction. In particular, our technique enables high-quality scene reconstruction from Large field-of-view (FOV) imagery taken with wide-angle lenses, allowing the scene to be modeled from a smaller number of images. Our approach introduces a novel method for modeling complex lens distortions using a hybrid network that combines invertible residual networks with explicit grids. This design effectively regularizes the optimization process, achieving greater accuracy than conventional camera models. Additionally, we propose a cubemap-based resampling strategy to support large FOV images without sacrificing resolution or introducing distortion artifacts. Our method is compatible with the fast rasterization of Gaussian Splatting, adaptable to a wide variety of camera lens distortion, and demonstrates state-of-the-art performance on both synthetic and real-world datasets.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 24 of its 68 references that are in the map. First posted on arXiv 13 Feb 2025.
Builds on
24 of 68 references.
References · 24
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2018Invertible Residual Networkscited by 364
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 138
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
12 more
- 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
- 2024360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roamingcited by 35
- 2016A Photometrically Calibrated Benchmark For Monocular Visual Odometrycited by 32
- 2022360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidancecited by 23
- 2024Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Camerascited by 22
- 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
- 2021Self-Supervised Camera Self-Calibration from Videocited by 17
- 2018Real-Time Dense Mapping for Self-driving Vehicles using Fisheye Camerascited by 10
- 2025SC-OmniGS: Self-Calibrating Omnidirectional Gaussian Splattingcited by 8
- 2023Neural Lens Modelingcited by 7
- 20153D Reconstruction from Full-view Fisheye Cameracited by 5
- 2022Physics-based Indirect Illumination for Inverse Renderingcited by 3
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Citing papers per year: 2025: 3; 2026: 7.
10 papers.
- 2025Digital Twin Generation from Visual Data: A Surveycited by 7
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parkingcited by 7
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AIcited by 3
- 2026Benchmarking PhD-Level Coding in 3D Geometric Computer Visioncited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimizationcited by 1
- 20253D Gaussian Splatting with Fisheye Images: Field of View Analysis and Depth-Based Initializationcited by 0
- 2026SurgCalib: Gaussian Splatting-Based Hand-Eye Calibration for Robot-Assisted Minimally Invasive Surgerycited by 0
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Camerascited by 0
- 2026Revisiting Pose Sensitivity in Splat-based Computed Tomography under Sparse-view Reconstructioncited by 0
- 2026Revisiting Pose Sensitivity in Splat-based Computed Tomography under Sparse-view Reconstruction5 Aug 2026
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras29 Jun 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization1 Apr 2026
- 2026Benchmarking PhD-Level Coding in 3D Geometric Computer Vision31 Mar 2026
- 2026SurgCalib: Gaussian Splatting-Based Hand-Eye Calibration for Robot-Assisted Minimally Invasive Surgery9 Mar 2026
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking4 Jan 2026
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI25 Nov 2025
- 20253D Gaussian Splatting with Fisheye Images: Field of View Analysis and Depth-Based Initialization9 Aug 2025
- 2025Digital Twin Generation from Visual Data: A Survey17 Apr 2025