Recovering Dynamic 3D Sketches from Videos
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Abstract (arXiv)
Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for abstracting objects in motion with deformable 3D strokes. The detailed movements of an object may be represented by unstructured motion vectors or a set of motion primitives using a pre-defined articulation from a template model. Just as a free-hand sketch can intuitively visualize scenes or intentions with a sparse set of lines, we utilize a set of parametric 3D curves to capture a set of spatially smooth motion elements for general objects with unknown structures. We first extract noisy, 3D point cloud motion guidance from video frames using semantic features, and our approach deforms a set of curves to abstract essential motion features as a set of explicit 3D representations. Such abstraction enables an understanding of prominent components of motions while maintaining robustness to environmental factors. Our approach allows direct analysis of 3D object movements from video, tackling the uncertainty that typically occurs when translating real-world motion into recorded footage. The project page is accessible via: https://jaeah.me/liv3stroke_web
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 36 of its 50 references that are in the map. First posted on arXiv 26 Mar 2025.
Builds on
36 of 50 references.
References · 36
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24 more
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Citing papers per year: 2025: 2.
2 papers.