Target-Balanced Score Distillation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Score Distillation Sampling (SDS) enables 3D asset generation by distilling priors from pretrained 2D text-to-image diffusion models, but vanilla SDS suffers from over-saturation and over-smoothing. To mitigate this issue, recent variants have incorporated negative prompts. However, these methods face a critical trade-off: limited texture optimization, or significant texture gains with shape distortion. In this work, we first conduct a systematic analysis and reveal that this trade-off is fundamentally governed by the utilization of the negative prompts, where Target Negative Prompts (TNP) that embed target information in the negative prompts dramatically enhancing texture realism and fidelity but inducing shape distortions. Informed by this key insight, we introduce the Target-Balanced Score Distillation (TBSD). It formulates generation as a multi-objective optimization problem and introduces an adaptive strategy that effectively resolves the aforementioned trade-off. Extensive experiments demonstrate that TBSD significantly outperforms existing state-of-the-art methods, yielding 3D assets with high-fidelity textures and geometrically accurate shape.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 28 of its 36 references that are in the map. First posted on arXiv 12 Nov 2025.
Builds on
28 of 36 references.
Closest ancestors · 13
Same direction, newest first
- 2024Rethinking Score Distillation as a Bridge Between Image Distributions13 Jun
- 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D28 Nov
- 2023Text-to-3D with Classifier Score Distillation30 Oct
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models12 Oct
- 2023SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3D4 Oct
- 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation2 Oct
- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors30 Jun
- 2023DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation21 Jun
- 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance30 May
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
1 more
Other references · 15
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2018Multi-Task Learning as Multi-Objective Optimizationcited by 821
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
- 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
- 2024Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Priorcited by 60
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Close in wording, no citation either way
- 2024A Quantitative Evaluation of Score Distillation Sampling Based Text-to-3D
- 2025Rethinking Score Distilling Sampling for 3D Editing and Generation
- 2023RL Dreams: Policy Gradient Optimization for Score Distillation based 3D Generation
- 2024Semantic Score Distillation Sampling for Compositional Text-to-3D Generation
- 2024Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures
- 2024Score Distillation Sampling with Learned Manifold Corrective